RME releases driver with full Windows ARM support

Discussion in 'Soundgear' started by tzzsmk, Jan 15, 2025 at 12:16 PM.

  1. tzzsmk

    tzzsmk Audiosexual

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    source: https://rme-audio.de/arm-drivers.html

    [​IMG]

    Foreword
    Microsoft offers a Windows version for ARM CPU – that’s nothing new, although these having received not much attention, especially in the audio world. That changed in 2024, when Qualcomm’s latest Snapdragon X CPU in current ARM notebooks, together with Microsoft offering a well working emulation for native Windows apps, made these new notebooks really useable with standard Windows software.
    Now audio is always a bit different, and emulation does not work for interface drivers. So one needs WDM and ASIO drivers that are compatible to Windows 11 ARM to be able to use pro audio interfaces. It is our pleasure to announce exactly that – a MADIface and a USB series driver that works with x64 Intel computers as well as current Snapdragon X ARM notebooks running Windows 11.

    Unrivaled Support
    We tried our best to not give you a half-baken preview that misses a lot of stuff, but instead a finalized product where everything imaginable just works. 100% compatibility, with the latest feature set of drivers and TotalMix FX. This is huge, because these drivers support ALL USB interfaces ever built by RME, back to the year 2009 (Fireface UC) - we’re talking about more than 27 different devices. Many of them are available used, so if you want to check out what Snapdragon-Arm can do for you the audio interface will not be in your way.

    Supported are:
    USB series driver: Fireface UC / Babyface / Babyface Pro / UFX / UCX / UCX II / 802 / 802 FS
    MADIface series driver: MADIface XT / XT II / USB / Pro, Fireface UFX+ / UFX II / UFX III, OctaMic XTC, ADI-2 Pro/AE/FS/DAC, ADI-2/4 Pro, Digiface USB / AVB / AES / Dante / Ravenna, DO USB.IO

    The Details

    The USB series driver 1.270 and the MADIface series driver 1.0. are now 64 bit drivers, compiled with latest Microsoft tools and using latest Microsoft guidelines. They work on both Windows 11 Intel computers as well as Windows 11 ARM computers. Minimum requirement is Windows 10 (1709). While these drivers do not support 32 bit Windows as OS anymore, 32 bit apps can still be used on an x64 system (standard Windows compatibility).
    Both WDM and ASIO are available. For Arm ASIO is included as 32 bit and 64 bit, both ARM 64EC and ARM native.
    The installer is completely reworked and now copies current files to C:\Program Files\RME\MADIface and C:\Program Files\RME\Fireface.
    Changing between the former and these new drivers on Intel systems, back and forth, is easy and showed no issues in our testing.
    As a bonus from the new installer a restart after initial installation is no longer necessary, and will also no longer be required for future updates. TotalMix FX and Settings dialog are immediately available in the notification area and are also updated instantly. A manual restart is necessary mostly when changing from the current drivers to the new combined x64/ARM ones.
    To completely uninstall the driver start meininstaller.exe from the driver archive and choose Uninstall. Uninstall via Windows Apps (Add & Remove) is no longer supported.

    Performance

    A quick note on our Snapdragon performance experience so far: Some audio apps on ARM might require to set the power mode not to Best Performance, but Best Power Efficiency, to be able to use latencies below 1024 samples. This might be true only for low CPU apps, though, and needs further investigation, but in any case the driver has no influence on this. As an example, on current computers Reaper and Cubase need about 256 sample buffer size for a fully click-free operation.
     
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  3. ArticStorm

    ArticStorm Moderator Staff Member

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    so it starts ...
    Windows ARM needs more drivers to be adopted widely ...
     
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  4. Myfanwy

    Myfanwy Platinum Record

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    If even RME drivers need at least 256 samples buffer size "for a fully click-free operation", there is a long way to go for Windows arm in music production. :unsure:
     
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  5. tzzsmk

    tzzsmk Audiosexual

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    or it may also mean (as stated) Reaper and Cubase are only DAWs even worth bothering on WinARM so far, there's work to be done by DAWs and plugins as well
     
  6. tzzsmk

    tzzsmk Audiosexual

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    nVidia goes all in, they even mentioned upcoming Windows based Mediatek ARM laptops made together with nVidia, might become serious contender for Apple Silicon Macs too
     
  7. ArticStorm

    ArticStorm Moderator Staff Member

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    thats still a fair buffer size. i mean if you look from normal sound cards, which have a super long buffer size of 56ms.

    i think its possible to get this more down to be even closer at real time. I mean Windows ARM is also quite non mainstream?
     
  8. ArticStorm

    ArticStorm Moderator Staff Member

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    i really hope so. i think we really hit the wall with the x86_64 sadly.

    i wouldnt mind if in 5 year i woudl start using windows ARM if it works reasonable fir music and the other stuff.

    (Only if MS isnt fuckung up Windows more, they are on the right path for that.)
     
    Last edited: Jan 15, 2025 at 1:30 PM
  9. tzzsmk

    tzzsmk Audiosexual

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    well, to be honest I don't think I have yet hit the wall with my 10 years old x86_x64 Intel Core i7-5820K when it comes to audio work :rofl:
    in regards to RME, my old used UFX can still comfortably handle entire band, with multitrack recording into 2012 13" MacBook...
     
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