Melodyne option

Discussion in 'Software' started by Wolfang, Aug 22, 2020.

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  1. Wolfang

    Wolfang Producer

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    When I used Melodyne 4, every time I fixed something the original item and the copied one also was applied the same. However, it doesn't work in 5 any longer. Is there any option to do it?
     
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  3. phloopy

    phloopy Audiosexual

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    Frankly.... Im not sure exactly what you mean.

    Could you elaborate a bit!
     
  4. DoubleTake

    DoubleTake Audiosexual

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    I agree with @phloophy ....
    What you mention (the way it is written or translated) seems more like a problem than a missing feature.

    Normally you want the original to be treated differently than the copied one.
    That is: 1) The original "unfixed" so you do not lose the original in case the "fix" was not desired...
    2) the copy "fixed".

    I am unsure what you mean, too.
     
  5. jefft

    jefft Producer

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    I think what Wolfang is trying to say is, If I record lets say a vocal snippet to a track, then use Melodyne to fix/transpose/change key. Then bounce the track down, or mix the track down, the resulting track is the original recorded version and not the Melodyne edited version. This I think is a bug in Studio one 5. It only seems to have occurred since the Studio One 5 update, and I have the legitimate version. Hope this helps
     
  6. Wolfang

    Wolfang Producer

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    Oops, my apologies for my bad English. English is not my first language :(

    I mean once you create a track and apply Melodyne, and then copy the item(not sure, but it is called item in Reaper), and if you change the key of the original item, the key of the copied item is also changed. Hope it works this time.
     
    Last edited: Aug 22, 2020
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