Mac Sequoia M4 Pro - *cr@ck* plugin compatibility

Discussion in 'Mac / Hackintosh' started by Harry B., Jan 27, 2025 at 3:59 AM.

  1. Harry B.

    Harry B. Newbie

    Joined:
    May 23, 2024
    Messages:
    5
    Likes Received:
    0
    I'm Window user and tending to buy a new Macbook Pro M4 Pro. Many people around me said that "Mac is better for music production/mixing than Window" and my window laptop is gonna broken soon so I want to make a switch. However, most of my plugins are from sister site. I don't have much experience with Mac's stuffs but I'm afraid that there are a lot of plugins can not be used on Mac (or required Audiogridder/Crossover, which I believe that's not so effiecient), especially on the new OSX Sequoia. I'm not sure how to check that they are usable on the new Macbook system before buying. It would be great if anyone could confirm what plugins are compatible (and how).

    Please advise me about my switching decision. Here is my most use plugins list:
    Mixing Plugins:
    1. Waves
    2. Pluggin Allience
    3. Soundtoys
    4. Acustica
    5. Pulsar Audio
    6. Ozone, RX
    7. T-Racks 6
    8. Softube
    9. D16
    10. Valhalla
    11. Neural DSP
    12. Fabfilter
    13. Arturia Fx
    14. Output
    15. Melodyne

    VSTi:
    1. Arturia V Collection
    2. Keyscape/Omnisphere
    3. Kontakt
    4. Roland instrument
    5. East West Play
    6. Diva
    7. Serum
    8. Arcade

    Is it worth to switch to Macbook? or should I stay in window and upgrade my laptop instead to preserve the plugin usage?
     
  2.  
  3. clone

    clone Audiosexual

    Joined:
    Feb 5, 2021
    Messages:
    7,770
    Likes Received:
    3,426
    Almost everything in that list can be used on a Mac with no workarounds or hacks. The "problems" will be Soundtoys, Neural DSP, East West Play, and Arcade (works but just about as well as on Windows). You can run Windows versions of most "problems" via Crossover+Audiogridder = Crossgridder using just the Mac, Parallels Desktop, or you can use Audiogridder with both machines connected via ethernet cable.

    With Audiogridder, the Windows plugins will be "served" to the Mac DAW with an Audiogridder instance, as a plugin. All the DSP cpu usage will be offloaded onto the Windows laptop.

    Arcade is its own problem.
     
  4. Harry B.

    Harry B. Newbie

    Joined:
    May 23, 2024
    Messages:
    5
    Likes Received:
    0
    thanks for your advise.
    So this means they can be found on sister site and work well right?
    If i use just the Mac, does it have any issue with the performance? I saw someone here said the audiogridder make the plugin uses more CPU power. And it would be nice if you have a tutorial how to install the Win version on Mac
     
  5. clone

    clone Audiosexual

    Joined:
    Feb 5, 2021
    Messages:
    7,770
    Likes Received:
    3,426
    1) can be found on Sister Site
    2) virtualization always uses more CPU resources. That by no means is to say that the same thing running via Crossgridder on a Mac M4 Apple Silicon machine will run like it does on your current PC. That depends on how fast the Windows machine you are currently running is. None of the plugins you are asking about which might need to be run virtualized are all that heavy on CPU to begin with. But they are iLok'd.
     
Loading...
Similar Threads - Sequoia *cr@ck* plugin Forum Date
Mac Sequoia 15.2 update Mac / Hackintosh Jan 15, 2025
Mac Sequoia 8GB disappeared overnight! Mac / Hackintosh Jan 15, 2025
Does Kontakt v5 still load on Sequoia (Logic 11/Rosetta mode)? Logic Dec 23, 2024
Waves StudioVerse m1 Sequoia, anyone use the star see version safely? Software Dec 14, 2024
macOS Sequoia 15.1 + M1 Studio + Focusrite 4i4 Mac / Hackintosh Dec 8, 2024
Loading...