Augment for kontakt group buy 14,99$ !!! 10 buyers needed to reach level 13

Discussion in 'Software News' started by yabiss, Feb 4, 2018.

  1. yabiss

    yabiss Platinum Record

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    A lot to get for such a small entry ticket...

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    This is an ambitious Group Buy with a lot of potential instruments and sounds, the more people that take part the more freebies will be achieved and it costs just $14.99 which gets you Augment straight away which can be downloaded from your downloads page after payment.

    • Level 0ACHIEVED
      Augment Kontakt Instrument – Fully Featured 11 Layer Synthesizer
    • Level 1 – 60ACHIEVED
      Evolver Loop Pack 1 – 69 Loops created with a DSI Evolver
    • Level 2 – 90ACHIEVED
      Evolver Loop pack 2 - 69 Loops created with a DSI Evolver
    • Level 3 – 120ACHIEVED
      64 new Waveforms for Augment – A bunch of newly created Waveforms created with the Evolver added to Augment
    • Level 4 – 150ACHIEVED
      Evolver Loop Pack 3 - 100 Loops created with the DSI Evolver
    • Level 5 – 175ACHIEVED
      Evolver Loop Pack 4 - Final Installment of 123 Evolver Loops plus ‘Sequlation’ for the Evolver if you are lucky enough to own one which is the source of these loops.
    • Level 6 – 200ACHIEVED
      [​IMG]Destiny/Singularity Kontakt Instruments - Destiny is an advanced multi-layer/multi-timbral Synthesizer. Also included is Singularity which is a single layer of Destiny. Singularity Lite is also available for free to experience the power of this synth.
    • Level 7 – 225 – ACHIEVED
      100 Augment Presets + Augment Alt Instrument –
      More Presets for Augment plus a special version called Augment Alt which uses the Waveforms from Destiny.
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    • Level 8 – 250 – ACHIEVED
      100 extra Presets for Singularity –
      Some new presets for Singularity focusing on presets useful for loading as Single layers in Destiny .
    • Level 9 – 280 – ACHIEVED
      [​IMG]Reanimator Instrument
      It seems a shame to have the Evolver Loops but no Kontakt Instrument, this is where Reanimator comes in. Each bank of sounds has 126 loops which can be wave sequenced and additionally they are split into 16 slices which can also be sequenced. See the Reanimator page for more details.
    • Level 10 – 300 – ACHIEVED
      Analog Four Loop Pack –
      127 Loops created with an Analog Four
    • Level 11 – 340
      Analog Four Loop Pack 2 –
      127 Loops created with an Analog Four
    • Level 12 – 380
      Kontakt Instrument for A4 Loop Packs –
      I’m not sure how this will pan out as it may make sense to add these to Reanimator and then build some more advanced features or an alternative version, undecided as yet.
    • Level 13 – 420
      ARP or Sequencer –
      This will be firstly a standalone ARP/Sequencer which is built with controlling external instruments in mind via Kontakts Midi Out, however the secondary purpose will be to add it to existing Kontakt Instruments which don’t already have an ARP/Sequencer. I’m still thinking about this one.
    • Level 14 – 450
      127 Drum loops
    • Level 15 – 480
      127 Drum Loops
    • Level 16 – 520
      ReaniDrum – An adapted version of Reanimator which will use drum Loops as it’s sound source.
    About Augment
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    Augment began with the idea that it would be interesting to use Sequencers to manipulate Additive Partials in a rhythmic way, but it soon became apparent that it would be a much more interesting instrument using other waveforms as a huge 11 Layer Synthesizer. As a result Augment retains the additive mode but also uses 200 Waveforms which can be freely selected for each layer. The Waveforms are along the lines of PCM Synths of the past which have an Attack Section and a looped constant tone which works well as it allows the sounds to be more focused on Synthesis rather than sampling. The Attack Section can be disabled per Layer so they become pure tones.

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    As far as the Sequencing side of Augment goes, the intention was to have sounds which have highly rhythmic components which are locked to tempo. The idea that you have a Pad which will come alive with rhythmic complexity when played alongside other Rhythmic sounds was at the forefront of the design. The Sequence destination are Filter, Volume, Drive and Pan. All sequencers are monophonic with the exception of the Volume Sequencers which are Polyphonic.

    [​IMG]
    One of the issues with having 11 Layers is that it has a lot of parameters (30 per layer) which poses the problem of making editing intuitive and logical. Firstly by having all 11 Volumes visible at once and select buttons below, means that by editing the Layer Volume of selecting via the selector all relevant parameters will instantly be visible for editing as well as having a solo button which will just play the currently selected Layer. This is an intuitive way to edit presets but it was taken a step further by creating an Overview Panel which displays all 11 Layer Parameters (excluding the sequencers) simultaneously, which means they can all be viewed/Edited instantly and comparatively.

    [​IMG]
    Another feature is the 12 alternative Volume Triggers. These are basically copies of the Main Layer Volumes but they can be triggered in real-time via a dedicated Octave on your midi Controller. This can make for some interesting Sequencing possibilities which could either be used to solo single layers or highlight particular Layers etc… It is suggested that you record the triggers in your sequencer and the work on the Volumes in situ. There is also a Sequencer which can be used to sequence them as part of the preset and whilst not as flexible as using the DAW, it can make some interesting Rhythmic Effects. It can also be recorded in real-time using the dedicated XY Controller.

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    If editing sounds is not your thing, then this is where the Global Randomizers come into Play. There are 7 in total all with different characteristics which are highly tuned to generate interesting results, and whilst Presets are included, by using the randomizers you can be assured that you will be creating a preset which is totally unique.

    Like most of the other instruments from Homegrown Sounds, Augment is a true Synthesizer relying much more on scripting than sample Playback to shape the sounds. The Samples are small and simple and used as Oscillators and as a result unlike many Kontakt Libraries the memory footprint is very small. (Currently 30mb, although more waveforms may be added).

    Features
    • 11 Synthesizer Layers.
    • Each Layer contains 4 Sequencers for Volume, Filter, Pan and Drive. The Volume Sequencers are Polyphonic.
    • Each Layer Contains a choice of Waveform, Filter Type and Envelope Shape, 3 Effect Sends and Lofi Controls.
    • An overview Panel which displays every Layer control for easily editing all Layers.
    • An XY Pad which can be used to record the Layer Sequencers and Displays the current Layer Motion.
    • An Additive Synthesizer Mode which uses 11 Additive Partials.
    • Reverb with a large collection of Impulse Responses.
    • Stereo Delay
    • a Modulator Effect which can be either a Chorus, Phaser or Flanger.
    • A global Envelope used to control the Global Filter Cutoff.
    • A Detune Parameter which evenly detunes all 11 Synths
    • Unstable which adds random Pitch Fluctuations to all Layers.
    • 12 Volume Triggers which can switch to alternative Layer Volumes in real-time and a changeable Midi Octave for them.
    • An XY Sequencer which can Sequence the Volume Triggers which can be recorded using the XY Pad.
    • Extensive Global and Local Randomizers.
    • Global and Local Default Buttons with the ability to save your own Default file.
    • An Integrated Preset Browser with Save Ability


    Note that the Videos are made using the original GUI (which is still available)


    An Overview of Augments main Features:


    This shows the Global Randomizers in Action:
     
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  3. yabiss

    yabiss Platinum Record

    Joined:
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    Missing 10 people to reach the next level which gives Procession for free... C'mon people :bleh:

     
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