2C-Aether 1.5.1 takes 4 seconds to open

Discussion in 'PC' started by Dazeon, Apr 24, 2014.

  1. Dazeon

    Dazeon Ultrasonic

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    I have to wait 4 seconds opening the first instance of 2C-Aether 1.5.1.
    The next instances opens instantly if the previous instance is in use.
    If i remove all instances of 2C-Aether 1.5.1 and then add it back again.
    I have to wait 4 seconds again.
     
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  3. Evorax

    Evorax Rock Star

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    Maybe is released from cache when you remove all the instances. Seems normal. :dunno:
     
  4. Dazeon

    Dazeon Ultrasonic

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    And SSD makes no difference?
     
  5. Evorax

    Evorax Rock Star

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    Maybe it gets it's resources loaded in the RAM as cache when you load the first instance... :dunno:
     
  6. Dazeon

    Dazeon Ultrasonic

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    Is 8,00 GB of RAM
    not enough?
     
  7. Evorax

    Evorax Rock Star

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    It's not about if is enough or not, is about it's speed. Anyway, maybe some other users have other ideas :dunno: , but some RAM modules are faster, others are slower.

    I don't know exactly what kind of music you produce or what kind of virtual instruments you use, because in the Cinematic/Orchestral or Acoustical genres field, 4gb is not enough, but for Dance Music, Electro-Pop, EDM, Hip-Hop, etc. is enough.

    Edit: Sorry, now i saw you edited your post :dunno:
     
  8. Dazeon

    Dazeon Ultrasonic

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    System Properties:
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  9. Evorax

    Evorax Rock Star

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    As long as you don't face latency problems, noises, crackles or crashes... I guess that you'll have to endure that 4 seconds as long as the plugin is still usable. :(

    But let's see what other user have to say about it.
     
  10. nikon

    nikon Platinum Record

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    For me, first loading is 8sec, and the second and every next loading is 4sec :)

    Breeze open instantly...

    I already post about DAW's and plugins, as time goes all I realize that everthing is a big shit !

    Back few years ago, I use Sony Acid 4.0 (or 3.0 not remembered) with 20 tracks of wav clips + lot of stock fx units and everything is working alright on my PIII machine...
    Ok, ok, wavs are 16bit resolution 44000hz, but now I'm using same wave files and amount of tracks and I got CPU 40% with Core Duo machine ?!??? WTF... There is something stink here :)
     
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