The MAME SD-1 emulator writes these files to the current working directory. On Linux, most DAWs launch from the directory specified by the `Path=`...
These folders are created by MAME and contain the SD-1's memory and cfg files. Where it save it depends on which OS or DAW you're using: For...
This might be some kind of Linux quirk, because those files should be in the temp folder or the DAW’s temp folder (I mean, that’s where Windows...
Just wait for version 1.0 :)
updated readme.txt and install.txt, the builds are the same
https://www.polynominal.com/ensoniq-sd1/ensoniq-sd1-manual.pdf from page 28
That was an early version. It's working properly in Cubase now.
Version 0.9.9 is out. What's new? https://github.com/sojusrecords/Ensoniq-SD-1-32-Voice-VST-emulation/releases NEW: Removed instance limit: now...
Yeah, and which plugin version? Which platform, DAW, CPU/GPU? V0.9.8 performs a self-check at every startup, which checks the following: whether...
It will save the Lua plugins every time the plugin starts, so don't worry.
This issue was caused by the Windows Temp files being deleted, and the plugin not saving the Lua plugins on every startup. Go to GitHub and...
v0.9.8 What's new? https://github.com/sojusrecords/Ensoniq-SD-1-32-Voice-VST-emulation/releases We've removed the strict SHA256 ROM verification....
As stated in the Github page: "If you want to run the internal sequencer, you need the original disk image: Ensoniq SD1 Sequencer OS v410 (SD-1...
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Yes, we forgot to include the plugins and the SDL3 inside. So these are the latest Linux builds: AVX2 optimized:...
heh, that's a good question :D is there a documents folder somewhere? juce::File ensoniqDir =...
To our surprise, we managed to compile the Linux version using GitHub Actions. Since we can't test it ourselves, the task is now up to you: AVX2...
Figured out Ensoniq 32K standard cartridge emulation: .eeprom - rewriteable. .rom, .cart - read only. Renamed button. Some AU specific codes,...
We did some research ourselves and found out two things: The MAME engine cannot be compiled for macOS versions older than Big Sur 11.0 due to the...
You can save the presets with a little trick: assign the buttons to a physical or virtual midi controller. With this workaround you can save the...
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