Best one is your ears/eyes/brain/hands, doing it manually.
Looks really great. Let's hope there will be a VST. Besides, this must be one of the better overviews/run-throughs I've ever seen of a plugin.
It's a simple Sn'H LFO on pitch. Not much to it.
Here's a new one: Have you tried to RTFM?
Sn'H/S&H (sample and hold) LFO adressed to pitch. Try square wave first. Play around with LFO rate, and amount of pitch. Try add a highpass filter...
You can arp any fucking synth. It's up to you and the DAW (or even a dedicated arp/arpeggiator midi plugin or a step-sequencer). Asking about...
RTFM.
Uncompress lossy mp3, normalize, and then compressing it to lossy mp3 again? Lol!
mastering s usually applied to a whole track. Processing (which you probably is refering to) is EQ, gate, compression, filtering (lowcut/highpass...
For distortions, try Ohmicide. For filters, here are a few free ones. For synths, there are a ton of them out there. For clever LFO routing (and...
Sounds way to artificial. I've played guitar for 20 years. First off, this is not hard to play on a real guitar. It's actually more work to...
Free filters. You don't need to buy expensive filters. Most of it (usually) has got the same algorithms anyway....
A typical DAW and Vember Shortcircuit 2 (best sampler I've ever used. Beats Battery, Kontakt, Halion, DirectWave, etc etc). edit: Yeah, it's free....
Eagerly awaiting Berlin Mod (Bazille, ACE XL and L.U.S.H all in one)!! U-he is the master. If you have ACE, Bazille, Thyrell or any of his...
[img] Cheap (SM Pro Audio M-Patch 2) [img] Expensive (SPL 2CONTROL BLACK)
Yes, there are actually free software out there (and good stuff at that. I use a free software as my main weapon and use many free tools and I...
Wtf. Buy Reason. Get a job. End of story.
http://mdsp.smartelectronix.com/product/mdspduckdela/ http://www.gvst.co.uk/gduckdly.htm Or just SC compress any delay you have/use (send to all...
Yeah, any phase correlation meter will do.
EQ is for frequency/spectrum balance. Compressors are for dynamic balance. Read up on audio compression (regular compression, limiters, parallel...
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