It's not multiband though. Multi-dynamic might be a better word.
I remember these. In a way, FLUX took the torch (Solera and Pure) when Roger Nichols died. https://www.flux.audio/project/solera/
Sorry for the late reply. You should have tagged me. ;) Here's the preset for Vember Surge (which is now open source and free). It's been a while...
No worries. Parallel compression will achieve the same effect as upward compression, so they go hand in hand (and basically means the same...
Naw. It's a miniscule dBV difference. You have a monitor controller before your monitors? You adjust volume on your smartphone? Same thing....
I have read it. I read it before you posted it and now when you posted it (if I really had missed anything). But I didn't miss anything. I know...
No. What loss would that be? Not really sure what you are referring to. Are you talking about "louder sounds better" and the equal loudness-curve...
It does not kill dynamics. For some reason you have got it backwards. :) Loudness normalization makes sure loudness stays consistant, but allows...
I just like dynamics. I hope for the loudness war to end soon (so I embrace loudness normalization). But that's just me.
Reading back, it sounds like you missunderstood what loudness normalization is. Maybe I'm wrong.
Get back to me in 5 years and let me know if you think the same then. :) The whole point of loudness normalization is that all dynamic ranges...
Interesting! Do you mean *Decapitator (Soundtoys)? Yes, it's also lovely. But I like the "dynamics" parameter in this one.
Yep. But Spotify does loudness normalization, if you have that option turned on (which I like to have). [holy shit! That's a big image]: [IMG]
It was destructive in the 16bit days (96dB dynamic range). ofc now with 32bit float internal processing (and export) you have 1680dB of dynamics....
No. Upward expansion is expansion (over threshold). :) [IMG] I meant upward compression, as in parallel compression, which seems to be what the...
I don't use average RMS. I aim at -12 to -10LUFS. Most platforms normalize to around -14, but I still think -12 to -10 sounds a bit better...
Short answer: upward compression https://www.soundonsound.com/techniques/parallel-compression
I learned Photoshop, Illustrator, Lightroom, etc for graphics. Then also Premiere, After Effects, DaVinci Resolve, etc for video. I dove head in...
I don't use it, since I'm older and come from an era when it was a destructive operation to normalize. I rather use proper gain-staging.
Turn.things.down.
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