How does one browse [search] "deepweb"?
The conclusion on players' oversampling would be oversampling is good for bad chips [the ones we all have]: The origin of oversampling he...
After some quick search I found this: An oversampling CD player might result in better D/A playback, this is a function of the converters, not the...
A lot of people say that. But it makes me wonder what is the purpose of oversampling feature in CD players and computer audio players (like...
Well, yes of course. But the point was what has (a much) greater impact on sound reproduction. And definitely it is bit-depth, by far.
The guy was not talking about technical comparisons, but about the audible impact of different SRs/bit-depths on the overall sound quality. And he...
Depends on if you can hear some characteristic artifacts edginess and blur [especially in high end] and to what degree. Usually, you can do with...
There is a very nice plugin ExperimentalScene ES AntiAIias. It is free. It is a plugin that filters out harmonics that occur above the Nyquist...
What is "extra oversampling"? What is "not too much"? What does it mean x4 or x8 usually "99% enough"? All this seems very vague, and does not...
If you record in 24 bit the big difference is there (compared to recording the same thing in 16-bit) to stay - that is what I was talking about....
Higher precision = less mistakes = more congruence [less dissipation (blurring)] = higher resolution.
The big difference is in the level of quantization errors.
Well this quote: "The actual reason for the 48KHz multiple has to do with optimal synchronizing to video. So it makes sense to have sound tracks...
The gist of this is that it is the final audio standard that matters for auditioning [where you meet the analog components]. But for processing...
Bit depth has much greater impact on recorded sound quality than sample rate. For instance 24 bit against 16 bit has 28 [256x] more possible...
Yes,when you are listening all to yourself. But if you try to sell it, you'll have to re-encode it into something else. No commercial sound...
Even for the lazy ones, it's quite simple: Only dither when you render your audio to a lower bit-depth. Don’t dither before converting to MP3 or...
In the first place, 48kHz was introduced initially for the sake of synchronising with video only /for the audio parts of videos/. But CDA standard...
Unveil is also very slow rendering. I believe I can hear some digital artefacts ('underwater sound') it creates too. I forgot to mention earlier...
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