hehe you're correct. The way I mentioned them may have sounded critical but actually wasn't. Those are great tools as well imo, just gave them as...
So this is a thing I've been thinking of lately I'd like to have your opinions on. What do you guys prefer? Software/Plugins that specialize for...
Hmm, yes I see what you mean. The idea for the mechanical elements was to create a sense of infinite space while having an object of focus at the...
Finally managed to finish another one for the 'Halls of Dimensions' series. Should've completed this much earlier but went through some delays. Oh...
Double Perfect.
PERFECT! :rofl::rofl::rofl: Makes me feel better about my shitty primitive cubes design lol. At least picasso did some cubism as well :disco:
Thanks man, yeah the fact that it is free and improving greatly with 2.8(which I haven't gotten around to using yet), is just awesome. Gives you...
Hehe, thanks man. Definately more to come :thanks:
I used blender (free 3d program), here's a behind the scenes screenshot: [ATTACH] So it's done using a particle system where you can randomly...
hehe thanks bruv. I think about 5-6 hours max. And another couple hours on post processing.
hahahaaa... i realised the actual title sounded click bait so had to edit it a little. Nonetheless can't wait for the dissapointed reactions...
Well, I've said before I have plans on posting on this subforum and now the time has finally come. I've been practicing 3d graphics lately (still...
bumping this up to let people know. Might keep bumping every once in a while. I know people can forget...
Deal but I I hope you get crushed under her weight as well.
guess you should stop using a computer as well then...
I must be missing something...
And what's wrong with that? Are you telling me drums should never be edited or changed in some way after it is recorded? even real world drum...
people still bitch about this. It's 2019, we get it, this is not an uncommon thing in the world of art and art fundamentals, it's what's written...
shutup @Xupito I don’t care what you did and where you clicked.
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