Bitwig 6

Discussion in 'BitWig' started by freefeet12, Jul 28, 2025.

  1. Melodic Reality

    Melodic Reality Audiosexual

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    How is everyone digging 6 so far?

    TBH light theme saved it for me, worked on same project from v4 on 4/5/6 and visually 6 was really suiting my eyes, but every time I update, I got shocked how much I actually hate default theme and only reason I got with it is because of the chance to modify it to my taste. New automation is really nice, that's kinda only thing I noticed so far, clip launcher have some latency bugs, but they will sort it out I guess, not a big deal.
     
  2. Melodic Reality

    Melodic Reality Audiosexual

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    Fixes
    • Holding [SHIFT] while editing fades will snap again (a regression) [41408]
    • Automation clips on an audio track are now stopped when the track (or group) level is stopped
    • Touch screen: the loop enable gesture in the header (when Clip context editing, or with the Arranger loop) works again
    • Dragging an Arranger time selection of a partial clip no longer creates alias clips — unless requested [41357]
    • Context menu no longer shows multiple separators in a row, ever [41417]
    • Selecting tracks whilst selecting Arranger clips now works for group tracks too [41377]
    • It is now possible to save a specific project after deleting a modulator [41407]
    Crashes Fixed
    • Comping Editor:
      • Fixed crash when double-clicking a Take lane, in some cases [41386]
      • Fixed crash when sliding a comp region [41338]
    • Fixed a rare crash when dragging Launcher clips [41207]
    • Fixed a rare crash when dragging stuff between projects [40075]
    • Fixed crash when stretching a mixed selection of note and automation clips, in some cases [40553]
    • Fixed a rare crash when double-clicking an automation segment (to reset Curvature) [41365]

    Fixes
    • Keyfilter+ (Note FX) device: When modifications are applied to notes (e.g. Constrain), note expressions are no longer affected [41419]
    Crashes Fixed
    • macOS: Fixed some random crashes

    New Features
    • Controller script added for Expressive E Osmose CE 49/61
    Fixes
    • MIDI notes are always recorded, even when there's a large latency in the signal chain [41424]
    • Legato clips are recorded to the Arranger correctly (a regression) [41370]
    • Automation thinning is no longer applied on copy–paste [41415]
    • Automation follow is fixed for certain cases [41540]
    • Overdubbing boolean parameter automation now overrides playback correctly [41301]
    • Solo now works on instrument tracks with MIDI output routings [41302]
    • Consolidate action now takes time signature into account [41375]
    • Changing an Arranger comping clip's Gain via shortcut now maintains the comp regions [41458]
    • Note Repeats (Note FX) device: Long-held notes now have steady time [37526]
    • [ALT]-gestures for modifying automation now work after moving a time selection [41208]
    • Expression Overlay mode: Specific expression shortcuts (such a [G] for Gain) now toggle, both showing and hiding when appropriate [41432]
    • Zoom In/Out Arranger Lane Heights (All Tracks) now includes parent group tracks [41250]
    • Stretching an Arranger comping clip now longer loses its (visual) waveform [41351]
    • [ALT]-dragging a Raw audio time selection in the Detail Editor Panel now works correctly [41490]
    • Audition tool: No longer kills the Arranger's white highlight line [41352]
    • The final pitch of very short notes with pitch expressions is now reliable, even with large block sizes [41539]

    Improvements
    • CLAP: Updated to v1.2.8, now supporting clap_plugin_octave_number interface
    Fixes
    • Onset detection: The first onset's intensity now works consistently [41460]
    • Duplicating a Launcher scene now duplicates transport automation clips [41305]
    • Launcher slot navigation now works correctly in Automation Mode [41065]
    • Detail Editor Panel fixes:
      • Clip zoom settings no longer reset when selecting a containing track [41304]
      • The Automation Lane area (beneath the Note Editor) no longer shows the incorrect lane when editing one of multiple layers [41425]
      • It is now possible to drop samples into the Waveform Editor of multi-selected clips, regardless of when they start [41628]
    • Arranger Timeline Panel: Rectangular clip automation selection no longer automatically switches to select track points [41317]
    • Paste as Alias works for automation clips again [41542]
    • Audition tool now works when the track's output destination is set to another track [41278]
    • Transposing notes — by typing in a new Key in the Inspector Panel — only applies the transposition once [41530]
    • Recording new Launcher automation while in Overdub now:
      • Creates the correct initial state for boolean (on/off) parameters [41643]
      • Preserve the last recorded value, for the first loop iteration [41666]
      • Is no longer misplaced — after moving the above note clip's loop and play start markers [41669]
    • Time signature events are now only written when needed (or requested) during global recording [41634]
    • Boolean (on/off) parameters now behave correctly when automated (a regression) [41630]
    • Controller API: Fixed the navigateIntoTrackGroup function [41637]
    • Linux + VST3: IRunLoop interface is now forwarded
    • Controller extension fixes:
      • Softube Direct DAW Control: Now supports up to six units, including Flow Studio
      • Native Instruments Kontrol S-Series Mk2/3: Improved NKS device handling
      • Native Instruments Kontrol S-Series Mk3: Values are now shown in the correct color when switching track banks
    Crashes Fixed
    • Fixed a random audio engine crash when switching presets. (Due to timing, this happened more often when using a Roto-Control.) [39785, 39409]
    • Fixed occasional crash when editing shortcuts [39544]
    • Fixed occasional crash when dragging and hovering [40554]
    • Fixed crash when adjusting a comp region via Inspector Panel [41576]
    • Fixed a crash when an audio clip is dragged from the Browser Panel to the multisample editor of Sampler [39779]
    • macOS: Fixed random graphics-related crashes
    • Fixed crashed when loading beta projects with certain Arranger automation clips [40913]
    • Fixed crash when pasting continuous automation to the time signature lane [5807]
    • Linux: Fixed a rare crash when dragging onto a text entry field [5740]

    Improvements
    • Using keyboard shortcuts to call up a panel (such as the Detail Editor Panel [E]) sends following keyboard shortcuts to that panel
      • After the next mouse move occurs, focus returns to the hovered editor for select functions
    Crashes Fixed
    • Linux: Fixed crashes at start up when using OpenGL (now using EGL)
    • Fixed crash when deleting clips or automation lanes, in certain cases [5951]
    • Fixed random audio engine crash when previewing samples [5906, 5947]

    Improvements
    • Master Recording toggle (in the transport) can now be mapped by right-clicking it
    Fixes
    • Linux: JUCE 8-based plug-ins have functional GUIs again (a regression in v6.0.7) [6110]
    • Automation: Newly created MIDI lanes are now selected [6015]
    Crashes Fixed
    • macOS: Fixed random graphics crashes [5982]
    • Fixed a crash when dragging tracks from another project, in some cases [6173]

    New Features
    • Controller script added for Arturia MiniLab 37
    Fixes
    • Detail Editor Panel: Track context now scrolls to Arranger position when zoomed in [6251]
    • CLAP plug-ins: CLAP parameters no longer interact with VST3 plugin parameters [6112]
    • VST3: Valhalla Supermassive no longer resets to default state when its containing track is duplicated [5404]
    • Controller extension fixes:
      • NI Kontrol S Mk3: The display now correctly updates when switching between NKS and non-NKS plugins again (a regression)
      • Novation LaunchKey Mk4: Arm/Select buttons now show the correct color
    Crashes Fixed
    • Linux: JUCE 6/7 plug-ins no longer crash on window close [6243]
     
    Last edited: Jun 18, 2026 at 8:37 AM
  3. freefeet12

    freefeet12 Audiosexual

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    My fav software sampler, because of the environment it's in, finally got an update.


     
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  4. freefeet12

    freefeet12 Audiosexual

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    "Bitwig Studio 6.1 is coming, bringing you a radically updated Sampler.

    The new Sampler features advanced slicing and powerful new modes for time-stretching and granular playback. It also offers intelligent pitch detection, hardware emulation, and many more updates across the device.

    Sampler now offers versatile slicing in all play modes. Quickly set and adjust slices with five modes, choose how to trigger them, and explore unique features like per-slice modulation and looping.

    The new Spectral play mode brings you transparent time-stretching with vast sonic potential. Sync to the project tempo and preserve transients while you stretch. Or transform a sample with wild harmonic bending.

    Fragments is a mighty new granular play mode. Generate up to 256 grains per voice with their own playback rate, position, and size. Sync them to the beat for hypnotic rhythms, or add up to 16 repeats for massive density.

    Emulate hardware flavors – or crunch sounds into oblivion – with analog saturation, tape character, and ‘90s-style downsampling. Apply our custom algorithms differently per-voice, to access zones your gear can’t reach.

    Automatic pitch analysis revolutionizes old workflows and opens up new ones. Once analyzed, an entire sample will dynamically match whatever pitch you play. A new take on auto-tune, or an endless supply of pad sounds.

    Bitwig Studio 6.1 features many more updates to Sampler, including a new Bell filter, expanded multisample functionality, and extra options in The Grid. It also brings you Tuner, a handy analyzer device and Grid module."

    https://www.bitwig.com/whats-new/

    Bitwig-Studio_BWS6-1_The-Grid_LG-SD.jpg
     
  5. grrarrrgh

    grrarrrgh Kapellmeister

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    I’ve been waiting for an FL Studio update so seeing the mpe workstation get an update is breaking my immersion in piano playing, now I want to play with the sampler update with bounced audio and get back into deeper bitwig exploration or even try one of the versions of Pianoteq from the museum and sample that and stretch till it’s no longer a shadow
     
  6. Melodic Reality

    Melodic Reality Audiosexual

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    One Sampler, All the Stops
    • Joining our single and multisample options, Sampler now offers a sliced Sampler configuration, loading one audio file with various methods for triggering at points within the file.
    • Root key is now an old way of thinking with new dynamic pitch detection and the Analyzed Root Key option.
    • The new Spectral stretching mode is the product of modern advances and in-house DSP work.
    • The new Fragments mode puts playful, versatile granular in your hands.
    • The original Repitch, Cycles, and Textures play modes now offer various character options for a ton of new possibilities.
    • You can now drag a sample — or samples — straight into a new Sampler device with various preset configurations.
    • Plenty of other new workflows and sounds await in any flavor of Sampler.
    Sliced Sampler, with new ideas
    • When using a sliced Sampler, the blue Slicing Start and Slicing End markers determine the section of audio to be sliced.
      • These are analogous to Single mode's yellow Play Start and Play End markers.
    • Like the single-file Sampler mode, the Expanded Device View duplicates the waveform/slicing interface, so you can have that larger (or popped-out) if needed.
    • Slicing Mode options include:
      • Divisions, cutting the sample into a Number of Equal Pieces (default 8, maximum 64).
        • In this mode, every slice is the exact same length.
          • This can be nice when playing polyphonically with one of the looping Playback Mode options.
        • When working with pad triggers, setting the Number of Equal Pieces to the number of pads you have makes the entire sliced sample available.
      • Beats, to cut at a fixed Beat Length of Each Slice (default 16th note, ranging for Whole note to Triplet 32nd note).
        • This mode uses and displays the detected BPM of the file.
          • By turning off the Automatic BPM Detection toggle, the file tempo can be set manually.
        • When set to an interval longer than eighth notes, gray subdivision lines will be shown on the waveform.
      • Onsets, to cut at the sample's transients.
        • An Onset Sensitivity control (default 100 %, using all onsets) lets you remove weaker onsets.
        • A good choice for rhythmic material.
      • Pitch, to cut at detected pitch changes.
        • When enabled, the sample is analyzed, and its detected pitch track is shown in orange.
        • A Pitch Sensitivity control (default 70 %) adjusts the confidence, with a lower percentage resulting in fewer slices.
        • This can be nice for any monophonic material with pitch changes, such as a vocal line or bass parts where you want slices where the pitch changes.
      • Manual mode, for defining your own slices.
        • Switching straight into this mode begins blank, with no slices.
      • Manual slices can be added with any Slicing Mode, alongside computed slices:
        • Computed / mode-based slices appear yellow.
        • To add a manual slice: double-click in an unoccupied area. The manual slice will be a mint color.
        • To remove any existing slice: double-click it. This will work for computed (yellow) and manual (mint) slices.
          • Changing the slice mode's parameters will recreate computed slices that were deleted.
        • Holding [ALT] allows zooming on the waveform, so:
          • [ALT]-drag zooms the waveform in and out — and when zoomed in, pans the waveform.
          • [ALT]-double-click triggers the Zoom to Fit action.
        • To move any existing slice: drag the handle at the top of the slice. For a computed slice, this will convert it to a manual slice.
        • Manual slices will stay in place, even when you switch Slicing Mode.
          • To delete all manual slices: right-click the Sampler waveform and choose Slices > Clear all manual slices.
          • To commit all automatic slices: right-click the Sampler waveform and choose Slices > Convert all Slices to Manual Slices.
        • A good general workflow is starting with a computed slice mode, and then making manual adjustments as needed.
    • Slices can be triggered by:
      • All keys, using black and white keys.
        • Offers the First Slice Note parameter (default C1), which sets the first note to assigned.
        • Will assign successive slices to the next MIDI key, until they run out.
      • White keys, skipping all black keys.
      • Black keys, skipping all white keys.
        • These modes also use the First Slice Note parameter, starting at that note or on the next matching note.
        • Both modes can quickly provide your desired layout.
        • In combination with the Instrument Layer device, you can access two sliced Sampler devices from one MIDI keyboard, etc.
        • In all three key-triggered modes, Key Tracking is disabled.
      • Velocity, using note strength to select which slice is triggered.
        • By leaving note pitch free, you can still play across the keyboard with Key Tracking on to transpose each slice.
        • Each note played grabs a different piece of the sample, treating each slice like various 'articulations' to choose from.
        • The Velocity Sensitivity parameter (in the device's output section) still determines how much velocity messages affect volume.
      • "Select" parameter, using the Select parameter value at note on to choose which slice is triggered.
        • By leaving note pitch and velocity free, you can freely play across the keyboard with Key Tracking to transpose each slice and Velocity Sensitivity to use velocity to affect volume.
        • Select can be controlled directly, via automation, or by any of Bitwig Studio's 40+ modulator devices.
        • This is the same Select parameter available when a multisample is loaded, similarly used there for selecting which zones to trigger.
      • For all trigger modes (except "Select" Parameter), a note clip icon appears nearby that can be dragged into your project.
        • This generates a project-friendly clip that will trigger all slices in sequence with correct timing.
        • Sample parameters are taken into account, but device playback settings (such as Speed, etc. etc.) are not considered.
    • Playback Mode options control how a triggered slice plays:
      • to Slice end will stop playback when the slice boundary is reached.
      • to Sample end will stop playback only when the Slicing End is reached.
        • For these non-looping modes, using the One-shot envelope will continue to the end. And using the Gated envelope will stop after the note is released.
      • One-way looping will jump to the opposite slice boundary and keep playing.
      • Ping-pong looping will reverse direction at slice boundaries and keep playing.
        • These looping modes require the Gated envelope, which will continue looping until after the note is released.
    • Zone/Slice Source modulations are available, for customizing any slice.
      • Like in multisample mode, three modulation sources are available — P₁, P₂, P₃.
      • These polyphonic modulation sources can be mapped to any available Sampler parameter (or parameters of its nested devices and plug-ins).
      • When one of these sources is in modulation mapping mode, dragging across the waveform lets you set a value for any slice (it looks like a step sequencer).
        • Assigning modulations to a slice necessarily converts it to a manual slice.
    • Slicing-related functions:
      • With a clip selected, Slice / Fold > Slice to sliced Sampler action lets you bounce the clip straight to a new sliced Sampler instance.
      • Right-clicking the device header of a sliced Sampler offers a Convert to Drum Machine option. This places:
        • Each slice into its own drum cell with its own Sampler.
        • If the P modulation sources were used for a slice, any targeted parameters are adjusted in that cell with the proper values (just as when they were modulated).
      • A sliced Sampler can be transformed into a multisample by right-clicking on the waveform and choosing Conversions > Convert to multisample Sampler.
        • This creates a multisample that responds the same way as it did before, taking the Slice Mode into account and all.
        • This allows, for example, converting two or more sliced Sampler instances, and then merging them into a single multisample Sampler.
    • Like multisample configurations, sliced samples can be saved.
      • Right-click on a sliced Sampler waveform, and choose Save to Library from the context menu. A dialog will appear with name, creator, category, tags, and description options.
      • These files are available from the browsers with the new Sliced Audio source.
        • In the Browser Panel, the Samples + Clips parent source includes Sliced Audio as one of its sources.
      • Files are saved using the PreSonus AUDIOLOOP open format.
    Root Key tracking, changing everything
    • Root key is the traditional sampling concept of defining the single pitch of a sample, allowing proper playback/transposition.
    • Sampler's new automatic pitch analysis detects the pitch track of your sample, and apply it from the current playback position.
      • This is simply enabled by clicking the Analyzed Root Key option beside the ROOT label.
        • After analysis completes, the pitch track of your sample will be shown over the waveform as an orange curve.
        • The manual root key parameters are replaced by a Dynamic label.
      • On playback, the pitch of the sample (and, when appropriate, the playback speed) will now be known and compensated for each moment of the sample.
      • This means material that changes pitch can now just be played on the keyboard, regardless of how the material moves.
      • With root key becoming a dynamic concept, any musical material is suitable to be dropped onto a Sampler, particularly monophonic clips in your project.
    • When Analyzed Root Key is disabled, the traditional Root Key and Root Key Fine Tune settings are available again.
      • The new pitch analysis can also be used to set a fixed root note.
      • Right-click the waveform, and from the Sample Settings menu, choose either:
        • Set Root Key from Click Position, or
        • Set Root Key to Average Pitch.
    New Spectral mode, for sampler stretching, bending, and breaking
    • Clean time stretching required a purpose-built algorithm.
    • The new Spectral mode works for the clear cases, and can even full-stop to let you explore any sound.
    • Two character modes are available:
      • Pure is meant for clean stretching.
        • When you toggle on Formant Processing, modulatable controls for Formant shift amount (±2 octaves) and Formant Shift Amount (a crossfade-type control) are active.
      • Reharm can also tweak your harmonics and reharmonize your sound.
        • A Harmonic Bend control lets you shift the harmonics of the sound (±2 octaves) while leaving the fundamental in place.
        • Harmonics can optionally be quantized, with three mode choices:
          • Off, where harmonics are not corrected
          • to Octaves, which shifts each harmonic toward the nearest octave
          • to Global Key, which shifts each harmonic toward the nearest Key step, using the project's Root Note and Scale
        • With that, a Harmonic Quantize Amount attenuates the amount of quantization being applied.
        • You can still toggle on Formant Processing, using preconfigured values.
    • Both characters have a Preserve Onsets option.
      • This changes the playback speed thru onsets (basically, 'unstretching' them) to keep their original character.
      • The onsets are visualized on the waveform in orange.
      • The Onset Sensitivity control lets you filter to fewer, stronger onsets.
    • Additional parameters are available in the Inspector Panel:
      • Phase Dispersion (default 66.7 %) is the amount of phase randomization applied at extreme stretching ratios, effectively smoothing the sound. This parameter is also modulatable.
      • Spectral Quality / Cost (Low, Medium [the default], High, or Ultra) adjust the relative quality of pitch shifting and formant processing, as well as the processor and latency requirements.
      • Live Performance Mode [default On] delivers notes without latency but with higher processor costs at note on. When disabled, latency is produced so that processing costs are spread out more evenly.
    New Fragments mode, for grain clouds, microloops, and beyond
    • Myriad options await in the new Fragments granular mode.
      • All of the main panel options are automatable and modulatable.
    • Grain Size can be set either in time or as a beat unit (16th note default).
    • Whatever the unit of Grain Size, Grain Density is set relative (10 by default, ranging from 0.1 to 100).
      • These parameters can be uncoupled as well, offering a Grain Rate control instead.
      • Grain Rate will follow the unit choice (time versus metronome interval) of Grain Size.
      • Additionally, the Sampler Grid module has a Fragments Trigger In port.
        • This mono port allows you to override the density/rate controls and create grains via signal input.
        • This can be particularly useful when you have an event sequencer or other synchronized signal you'd like to re-use.
        • Voice Stacking may be useful here, helping to overcome the limits of polyphony (which will only give you one active grain per voice).
    • Like the Textures mode, a Motion control is available (from 0 % to 800 %), providing randomization for each grain's playhead as well as its stereo position.
    • A Grain Envelope curve allows morphing the amplitude envelope of each grain, from a quick-attack pluck sound, to something more open and sustained.
    • Grain Repeats (from 1 to 16) sets the number of times that each grain is triggered.
      • The position of repeats is set by the Repeat at Initial Position toggle, in the Inspector Panel.
    • Several additional grain-related parameters can be found in the Inspector Panel:
      • Grain Playback Direction offers several modes:
        • Sample always follows the set direction of the Sampler (forward or reverse).
        • Playhead (the default) uses the current playhead direction at the time each grain is born.
        • Random rolls the dice for each grain.
        • Alternate just uses the opposite direction of the previous grain.
      • Latch Initial Rate keeps the original rate of a grain for its entire lifetime.
      • Grains Survive Voice End reactivates the current grains (from their current playhead position) when the voice is triggered again. This can result in a smoother sound, for some purposes.
      • Maximum Grains per Voice lets you limit the number of grains available to each voice.
    Updated Repitch mode, now with characters of classic hardware
    • Repitch has always offered traditional "tape machine-style" playback, where pitch and speed are coupled.
    • Three character modes are now available:
      • Clean is for basic playback, like before.
        • The Sampler Grid module has now gained a Repitch Phase In port.
        • This allows you to perform phase modulation on any playing sample.
      • Analog does classic hardware warmth.
        • The Distortion parameter adds some Crunch.
          • Internal pre- and post-EQ stages mean the distortion is dependent on playback rate — and each note in a chord will get its own flavor.
        • The Color knob adds some stereo Tape saturation.
          • Positive settings push the high end, lower the mids, and flatten the transients (more room tone).
          • Negative settings push the low–mids, increase the tube feeling, and expand the transients (more POP).
      • Digital brings polyphonic clocks for (mis)alignment choices.
        • The Distortion control adds some Bits reduction.
        • The Color control offers different flavors of sample-rate reduction, ranging from 90s hardware down to children's toys.
          • Positive settings make more "mistakes", with heavier aliasing and punching up the high–mids.
          • Negative settings are smoother and darker.
        • Variable Sample Rate [on by default] takes playback rate into account for sample rate changes, meaning each note gets its own sample rate.
        • Digital Imaging Filter adds a sample rate-dependent filter at the output stage (which is more proper and clean).
      • The Repitch Distortion and Repitch Color parameters are shared between the Analog and Digital characters, making it easy to audition each mode while keeping any automation or modulation applied.
    Updated Cycles mode, now with synthesis characters
    • Cycles has always extracted single waveforms as pseudo wavetables, along with a Formant shifting option.
    • In addition to this ever-present Formant control, Cycles now has three synthesis-heavy characters:
      • Pulse, which supports pulse width-style modulation.
        • The bipolar Width parameter performs a positive or negative pulse-width modification.
        • Whether it's a slow LFO or anything else you'd try with PWM, you can now give some of that familiar sound to any sample.
      • Partials, which lets you push the odd or even harmonics.
        • The bipolar Split control isolates odd harmonics (when negative) or even harmonics (when positive).
        • The Fund(amental) control inserts a sine wave at the played pitch, automatically following the voice's current level and blending with the rest of the sound.
      • Phase modulation mode, which support PM/FM by a harmonic modulator.
        • The Mod(ulation) amount control represents the depth/index of modulation from the dirty sine wave modulator applied to the sample.
        • The Harm(onics) control steps between various tunings for the modulator oscillator.
    • For smoother sounds, any character can use the Crossfade Two Voices toggle.
      • This duophonic mode runs two Cycles voices instead of one and crossfades between them for a smoother sound (especially when Analyzed Root Key is enabled).
      • When this mode is enabled, the Grain Size parameters used by other modes appear for setting the crossfade time, either in seconds or beat units.
    Textures mode, with light updates
    • Our classic granular mode remains largely the same, with a few enhancements.
    • As with Fragments (and Cycles), the Grain Size can now be set in beat units as well, which often makes the sound more musical immediately.
      • Since these parameters and Motion are shared with Fragments, auditioning the two modes is quite convenient, preserving your common settings — and their modulations — when you switch between the two play modes.
    • The new Analyzed Root Key option can make a nice difference in Textures, feeding each grain with local pitch data.
    Workflow Improvements
    • Now you can drag one or more sample files straight onto a new or existing track to create preconfigured Sampler devices.
    • When dragging one audio file to a track area:
      • Dragging normally will Insert Sampler, using your default preset.
      • [ALT]-drag will Insert stretched Sampler, putting the Sampler in Spectral stretching mode.
      • [CTRL]-drag ([CMD]-drag on Mac) will Insert sliced Sampler, putting the Sampler into sliced mode.
        • This also switches to the One-shot envelope mode, and puts the device in Digi Mono mode, which will choke playing slices when a new one is triggered.
    • When dragging multiple audio files to a track area:
      • Dragging normally will Insert round-robin Sampler.
        • This loads all samples into one multisample, stretches the zones to cover all notes, and sets every zone to Round-robin mode so that each note triggers the next sample.
      • [ALT]-drag will Insert Drum Machine, loading your samples from pad C1 and up.
      • [CTRL]-drag ([CMD]-drag on Mac) will Insert tuned Sampler.
        • This loads all samples into one multisample, stretches the zones to cover all notes, and then sets the root note of each zone either from the filenames or by running the Set Root Key to Average Pitch function.
        • The result is a playable multisample.
    • In a Drum Machine device where each cell only receives one note, some alternate choices are offered (Insert layered Sampler is like Insert tuned Sampler but without root key analysis), and other choices that don't make sense (Insert sliced Sampler) aren't offered.
    • When dropping samples into empty areas of the Grid editor, Sampler-specific choices (Insert round-robin Sampler, Insert layered Sampler, and Insert tuned Sampler) are offered.
    • When dragging one audio file to a part of your device chain where audio is expected (such as after an instrument, or into an FX chain), this will Insert Convolution and load it with your chosen sample.
    Other Sampler Improvements & Changes
    • Use Project BPM is available beside the Speed knob as a metronome icon.
      • The sample's tempo will be automatically detected, or can be set manually.
      • This toggle makes playback speed calculations include the project tempo.
      • When enabled, changing the project BPM will also change the playback speed of this Sampler.
    • There are now three snap options when dragging visual handles on the waveform:
      • No snapping allows free editing.
      • Snap to onsets will snap only at detected onsets.
      • Snap to zero crossings will snap at every, well, zero crossing.
    • New options for how to handle loops at note off.
      • When using one of the active LOOP modes (One-way Looping or Ping-pong Looping), three options are available for what to do At Note Off:
        • Remain in loop keeps the normal rules, constraining playback to the loop region during release.
        • Continue freely keeps playing from the current position, but will be free to pass the Loop End point.
        • Exit loop immediately will jump to the Loop End point at note off, letting you choose which section of the sample to play on release.
      • These choices are available in the LOOP menu.
    • Select parameter can now dynamically change multisamples.
      • The Select parameter allows another dimension (together with key and velocity) for choosing which zones to trigger.
      • The new Live "Select" Updating option makes the Select parameter into a realtime control.
        • This requires a multisample with programmed Select value ranges (and Select Fade values for smooth transitions).
    • For multisample editing:
      • Zones now have Mute and Solo toggles, which are nice while editing.
      • When multiple zones are selected, the Inspector Panel now offers standard Histogram editing for Zone Parameter values and other parameters.
        • By clicking the button at the right end of any of these values, the value range is visualized along with controls to shift the data's Mean, Scale their distribution, or inject some Chaos.
      • New zone actions are available to:
        • Set Root Key to Average Pitch, which uses the new pitch detection for determining the value.
        • Distribute Key by Root Key, which will take multiple selected zones and give them appropriate ranges based on their root keys.
    • For the Sampler device, the filter has added an EQ-friendly Bell option.
      • Choosing this adds a Bell Filter Gain parameter (default +6 dB) for boosting or cutting most subtly.
      • Since this is on the instrument, it is applied polyphonically where Filter Keytrack (and per-voice modulations) can make a big difference.
    • The Grid Sampler module can also provide its analysis as signals…
      • The Enable Analysis Out Ports option (in the Inspector Panel) swaps out the P₁, P₂, P₃ out ports for three others:
        • Onset Out (yellow), sending out a brief signal at the onset's intensity level when passed and zero when not at an onset.
          • As a hybrid trigger signal, this gives you the detected onset intensity so you can filter as you like.
        • Pitch Out (orange), outputting the analyzed pitch of the current playback position in Bitwig's standard pitch format.
        • Envelope Out (blue), outputting the analyzed amplitude of the current playback position.
      • All analysis out ports on this module are mono, and the values are output as each block (as is the analysis itself).
      • This could allow you to:
        • Trigger elements whenever onsets are passed in your sample.
        • Send the current pitch value of the sample to other modules (which can be polyphonic), or via the CV Pitch Out module to your hardware (probably better when mono).
        • Use the amplitude of each voice to shape other oscillators to correspond to the sample's current level on each voice.
        • Other unfathomable things.
    • A few notes on changes to Sampler:
      • Some parameters that could previously be modulated or automated are no longer offered. This includes:
        • Play Mode
        • Freeze Playhead
      • The set parameter values will be loaded by Sampler in v6.1, but modulation/automation will be disregarded.
      • If you were modulating/automating these parameters, you can load your project in a previous version of Bitwig Studio and make any adjustments there.
        • Friendly reminder: Loading an old project in a new version of Bitwig Studio immediately backs up your old file (in your project folder's auto-backups folder, where a version folder is added).
      • Many other new toggles and mode switches are also not modulatable/automatable, as they trigger audio engine updates and kill active notes. This is by design.
    New Tuner device, Grid module
    • There is now a Tuner (Analysis) device.
    • It visualizes:
      • The relative tuning of the current moment, as spokes that turn green when you approach in tune.
      • A text block displaying the current closest note, with cents offset above and frequency below.
      • A history chart of how "in tune" recent notes were. It can be helpful to both see performance history and display pitch envelopes of various instruments/patches.
    • It has two parameters:
      • Silence Threshold (from -96.0 to 0.0 dB), setting the minimum level required for tuning.
      • Reference Frequency (A3) (from about 415 to 466 Hz; matching the range in Micro-Pitch [Note FX]), a frequency offset applied to the entire note range, set as the tuning for A3 (traditionally 440 Hz and the default).
    • The new Tuner (Display) Grid module offers the same options in a smaller footprint, so:
      • The text block is always shown.
      • Only one Graph Style is shown at a time (either Present or History). This can be changed by right-clicking the module, or from the Inspector Panel.
      • Both functional parameters are also in the Inspector Panel.
    General Improvements
    • Onset filtering functions thru out the program now use a "sensitivity" orientation:
      • A value of 100 % means all onsets will be used.
      • This replaces the previous "threshold" orientation used in:
        • Various functions that could incorporate onset filtering, such as Slice in Place and Quantize Audio.
        • Audio events that make use of Onset Sensitivity (previously called Onset Intensity Threshold, and whose values have now been converted).
      • The Intensity value of onset events is unchanged.
    • When dragging a clip within your project, the Bounce while dragging option is now mapped to , with additional source options of Pre-FX [1], Pre-Fader [2], or Post-Fader [3]
      [*]Simple interface modulators now have their controls set to 100 % when inserted, allowing you to start mapping immediately. These include:
      • Button (Interface)
      • Buttons (Interface)
      • Macro (Interface)
      • Macro-4 (Interface)
      [*]Phase-4, Polysynth, and Sampler (Synth) devices: Each device's filter keytracking option now has a default value of 100 % when reset, such as by double-click.

     
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