Applied Compression Theory explained to dummies.

Discussion in 'Mixing and Mastering' started by clipper, Mar 27, 2026 at 7:30 PM.

  1. clipper

    clipper Producer

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    Hiya,
    I need a good tutorial about compression... Definitely.
    I got the notions (the basics) of it:
    Attack: How long does it take to compressor to compress.
    Release: How long does it take to compressor to stop compressing and release the signal untamed.
    Knee: Curve or peak of compression.
    Threshold: From which decibels on you want to apply the compression.
    Ratio: How much compression ratio you want.

    But, said that, for years I've been struggling to apply that knowledge to my music with more or less success and I realize I play by ear, but, after a time, I re-listen to what I had finished time ago and there's some noticeable mistakes. So I think a good, concise and right to the point tutorial would help me to understand what I am doing wrong.

    Correct me if I'm wrong, but I also know that compression is not it all, because you have to let tracks into your composition breathe, meaning that you have to suppress frequencies that do nothing for the sound you're using, which means EQ'ing. And after eq and some compression I find the result does not satisfy me completely. So in the end, I find myself in the same point: compression is not working properly. And I need to improve my use of it, not so much the concept itself.

    I hope I explained it correctly.

    For example, when I listen to this fella music (video down there), I feel this track (and his whole work, if I may say) is perfect, like rounded, smooth and punchy. Not that I want to sound like that or that I want to produce that style of music, but I do want to make things work into my mixing to get a good mastering. I don't know, maybe I'm confusing terms and concepts...

    Here the example I'm talking about:


    I know you all are always very helpful, so thanks in advance.
     
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  3. FrankPig

    FrankPig Audiosexual

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    Obligatory Gregory Scott video:

     
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  4. nmkeraj

    nmkeraj Producer

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  5. Djord Emer

    Djord Emer Audiosexual

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    This is probably the most in-depth and didactic resource on youtube:
     
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  6. Lieglein

    Lieglein Audiosexual

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    Then there is a problem with either your workflow consistency or your listening environment. Your definitions are correct, no further theory needed.

    Punchiness is btw. a pure design decision not a requirement for whatever and needs some structural song prerequisities.
     
    Last edited: Mar 27, 2026 at 9:20 PM
  7. lbnv

    lbnv Platinum Record

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    1. What is OVERcompression? It's not just evidently destoyed sound, that is distortion. You faced this problem.

    2. You don't have to compress every track in your mix. Compress where it is appropriate.
     
    Last edited: Mar 28, 2026 at 3:23 AM
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  8. Obineg

    Obineg Rock Star

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    you are talking about "mistakes" you made, but there is no ultimatively "right" way how to apply dynamics processing to music, it always depends on the material, the context, eventually the mastering target, and of course your personal taste.
     
  9. ArticStorm

    ArticStorm Moderator Staff Member

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    haha i thought about (LZMA -- ZIP) compression rather than audio compression :deep_facepalm:
     
  10. Satai

    Satai Rock Star

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    A good way to learn this by doing it, is as follows. First deliberately slam your signal with severe overcompression, obliterating it. This means: lowest attack, lowest release, high ratio and almost unbearably low threshold. Adjust the makeup gain so it's about the same loudness as it was before you started. Just by ear, no need for ultra precision.

    Listen to all the pancaked glory of what you have now for a little bit. It's important to learn what overcompression sounds like and why it (probably) sucks on your signal. Totally squeezed the life out of it, probably.

    Now start adjusting it back to sanity, in the following important order: adjust Attack, adjust Release, and only then Adjust Thresh and ratio (and dry/wet).

    When adjusting Attack, listen to the way it slots in, how it allows certain punchy hits to pop back into existence. Tune it very exactly to get the feel you want for your signal. There's no one correct setting or anything, but when you find the correct setting for YOUR signal, there's a very distinct feeling of "wow, this is it, locked in bro!". All about catching that vibe, once found leave it like that.

    Adjust Release, and listen to how it starts getting its own grooviness (going up and down sexy) at a certain weird setting. That's the one you want, find the sexy groove and leave it like that.

    Now everything is epic, but it's very slammed still. So you go and adjust Ratio, which will let you dial in the amount of slam you want to have (it's almost like a "strength of the compression" control) and is simple to set. If on your compressor the ratio is only in set values like 2/4/8, maybe you feel like you need finer control. That's where you go and play with Threshhold, also basically using it as a "how bad is it allowed to wreck my stuff" control and can be used along with dry/wet. Dry/wet is useful if you want both thicc compressor character and some nice original dynamic feel, blended.

    DONE! What nicely set compression can do to a boring flat sound is a total miracle. AND, with this method under your belt, you'll be able to hear for yourself just how different various compressors can sound. That's why there are a million+ of them, you intuitively pick a spice you think will fit because you remember how it sounds, and lather it on. They all have the same controls, but the way each sounds can be wildly different. And that's glorious!
     
    Last edited: Mar 28, 2026 at 1:52 AM
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  11. clone

    clone Audiosexual

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    I tried to keep these simple but ironing out a couple of wrinkles.

    Attack: How quickly the compressor starts working after the threshold is crossed. Different circuits respond at different speeds, so the same attack setting can feel faster or slower. It is not how long a compressor takes to go from completely uncompressed to completely clamped.

    Release: How long it takes for compression to return to zero and be ready for the next signal above the threshold.

    Knee: How gradually the compressor reacts near the threshold. Signals just above or just below it may be partially compressed. A soft knee smoothes the beginning, a hard knee reacts fully immediately. It’s basically the judgment call zone right around the threshold.

    Threshold: The signal level that triggers compression; anything below it passes through untouched.

    Ratio: Determines how much the compressor reduces the signal above the threshold, example, 2:1 lets 1 dB through for every 2 dB above it, 1:1 means no compression. A higher ratio also makes the compressor reach full gain reduction faster, which is useful for external sidechain ducking without lookahead. The Fabfilter Pro-C2 infinity ratio trick.
     
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  12. conradodl

    conradodl Member

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    If there's no right way to do it, any way would be right, and that's not the case at all. In any mix, you have hundreds of ways of screwing it, and only a very few to get a great sound.
     
  13. clipper

    clipper Producer

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    Oh, my... :woot:
    I'm overwhelmed with all this information. All those resources of information and theory deserve hours of studying, which I'll do, of course.
    I'm so thankful :wink:
     
  14. PulseWave

    PulseWave Audiosexual

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    Hello @clipper, you should always use the same compressor and familiarize yourself with it, understanding the effects of each control. It can take months or even years for your ear to grasp this. I'd recommend a book, because a YouTube tutorial won't solve this. Learn it properly, and you'll have sound knowledge for life.

     
  15. clipper

    clipper Producer

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    Thanks @PulseWave , I came back to FabFilter Pro-C2 after using H-Comp Stereo by Waves for a while, but I noticed that Waves one behaves not exactly as I would expect when twitching the knobs so I came back to Pro-C2 to keep on familiarizing with it. I hope I will end up using it properly some day... hehe!
     
  16. PulseWave

    PulseWave Audiosexual

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    Hello Clipper, at least you've chosen an excellent compressor!

    How To Use A Compressor | Threshold, Ratio, Attack, Release & More


    How to Use a Compressor in Audio Production --> www.avid.com/resource-center/how-to-use-a-compressor
     
    Last edited: Mar 28, 2026 at 12:22 PM
  17. PulseWave

    PulseWave Audiosexual

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    Hello @clipper, what do you want to achieve

    When using equalizers, there are three primary goals:

    - To make an instrument sound clearer and more defined.
    - Make the instrument or mix sound larger and more oversized.
    - All the elements of a mix should blend together better. This is achieved by adjusting their frequencies so that each instrument occupies its own predominant frequency range.

    Range / Description / Effect

    Sub-Bass: 16 to 60 Hz / Sense of mMight / Too much makes the music unwatchable

    Bass: 60 Hz to 250 Hz / Contains fundamental notes of rhythm section, makes the music fat or thin / Too much boost tends to make the music boomy

    Lower midrange: 250 Hz to kHz / Includes fundamental notes of most instruments / Boost at 500 Hz to 1 kHz sounds horny, nasal, at 1 kHz to 2 kHt sounds tinny

    Upper midrange: 2 kHz to 4 kHz / Includes features for speech recognition, such as m, b, and v / Too much causes listener fatigue

    Presence: 4 kHz to 6 kHz / Responsible for clarity and definition of vocals and instruments / Boost makes music seem closer to the listener

    Brilliance: 6 kHz to 16 kHz / Responsible for brilliance and clarity / Too much causes sibilance in vocals

    If possible, try iimer first to cut frequencies. This is preferable because all equalizers add phase shifts to the sound when you boost a range. This results in an undesirable coloration of the sound. The more you boost frequency ranges, the more phase shifts usually creep in, and the harder it becomes to fit the instrument into the mix.Many engineers use their equalizers extremely sparingly. Nevertheless, the maxim that anything goes applies here as well! If it sounds good, it's right.
     

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  18. Plendix

    Plendix Rock Star

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    I must confess that it took me ages to 'hear' dynamics. Took way longer than getting frequencies into my head. I'd say after 5 years I was able to hear something I didn't like and knew what frequency I needed to tweak. And the common advise "dial in/out and sweep through" never really worked for me. From there it took me another 2 or 3 years until I really heard dynamics. I mean, sure I could clearly hear what the compressor does, but the compressor changes the overall loudness and my brain needed to learn to hear the dynamic of a sound independently from its level.
    Today I'm glad I don't have to think about that any more. It comes as natural as walking. So I perfectly understand your frustration. And I know: You know how it works and what you should do, you're just not yet at the point where you leave the dial alone when it's perfect. But that day will come. Maybe keep it simple for now: Just give your isntruments the snappy attack (dial the attac UP until you have a nice snappy attack at the beginning) and the long sustain (dial release DOWN until the sustain stays on level.
    You can do that with piano or with guitar, or synths. For vocals just stick with catching the syllables that stick out. You need a relatively fast release for that, and an attack that sounds natural, rather fast too. You can add a second compressor after that with slower setting where you don't try to catch the syllables but rather give softer words or phrases additional gain.
    Don't forget, there is multiband compression. And that is widely used today to give sounds the extra density a single band compressor won't.
    So when you compare your work with the pros and the pros sound more in your face then that could be the secret ingredient.
    But multiband compression is compression problems times 4. You have to solo the bands and decide for each frequency group what to do.
    I'd still start using it now anyways to get practice on that thing as well.
    Just be patient and don't let frustration sink in. I remember that when the old guys showed me a trick or two, I wrote that down, down to the frequency values and the dBs. Those guys went mad when I did, because they said I shouldn't do that, the trick needs to be adapted to any given source and that I need to use my ears for that and not my notes.I clearly remember that I heard the differences, but just could not tell what the 'good' setting was. And I clearly was not able to tell what this or that meant down the road when I added more tracks. But that all comes over time, just keep going.
     
  19. clipper

    clipper Producer

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    Hello @PulseWave
    Thank you for your video link, the article from Avid and the EQ guidance. Where I used to live I had a bigger place to produce so I had a few printed guides for note frequencies, scales, and eq stuck on the wall in front of me to consult on the go. Now I have no printer for that and I guess the fella living in the old house got rid of all that stuff I had. Now I have a tiny shack outside the house in the countryside where I'm living. But after all, learning and retaining info in your head is the best to do. Regarding EQ I learned that years ago: better to cut frequencies than boosting them, because that only leads to a saturated, unnatural sound more difficult to tame.
    Regarding the compression, that avid guide article is quite self-explaining. Good stuff! Thanks for it!

    @Plendix Thanks for your kind words and supporting. You said it perfectly right: I know the rules, I know what I should do but then results are not what I expected and in the end, trying to fix everything, I end up in a point where I have to roll back everything and start over again, this time, being more careful. Thanks, again, for all the other recommendations you gave. I know the ability comes after practicing a lot. I guess, as it happened to me when being 16 years old tried to learn about music composing, starting with Fasttracker II looking what others did in the .xm song files I could find over the Internet. It took its time to learn how to compose my own melodies and it absolutely was no silk road. Specially because I learnt everything on my own, none of my teenaging years friends were interested in making music. So this is exactly the same, practice to eventually learn, but to be honest, compression never was my best ability and I realize compression is what I need to improve to make my music sound good. Last night I was listening to the last track I finished (after sharing it in this forum to get some feedback and everybody encouraged me to finish it, so I did and updated the thread with the final result for everybody interested in it). It was on the phone, thinking, all of a sudden, how would it sound like in another device so I had the phone on my hand and there you go. And still, I wasn't happy enough with the kick. I liked the kick chosen but then, the low end was too loud, but if I eq'ed it, it became flat... So I thought that maybe compression only applied on the low-end, would help, but first of all, I knew I have to revise my knowledge on compression, to not make everything worse, hahaha!

    Anyway, thanks to all of you for your help and wise advices!
     
  20. clone

    clone Audiosexual

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    Some additional topics for "dummies" are when using a slow attack to let the transient through untouched is the right call. Parallel compression, because many people route it wrong in the DAW, running compressors in series and reasons why it is done, Upward Compression...
     
  21. PulseWave

    PulseWave Audiosexual

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    Why the sound on smartphones is always bad |March 29, 2019

    It's not uncommon to find entire music collections stored on smartphones and tablets. But playback through the built-in mini-speakers doesn't even come close to a hi-fi experience. For good sound, you're better off using headphones.

    Smartphones have long since replaced MP3 players. We almost always have them with us, and they allow us to not only listen to offline music but also stream any songs, music tracks, or programs online. But is the sound quality on mobile phones any good?

    You shouldn't have overly high expectations for sound reproduction, says Daniel Beer from the Fraunhofer Institute for Digital Media Technology. "The audio quality doesn't yet come close to that of a simple hi-fi speaker: The necessary frequency range isn't covered; the bass and treble tones are missing." Typical smartphones cover the range from about 500 to 10,000 Hertz. A simple bookshelf-sized hi-fi speaker, on the other hand, has a frequency response of approximately 80 to 20,000 Hertz. With current Apple devices, for example, the frequency range cannot be determined at all. Neither the website nor the accompanying documentation – in our case, an iPhone XR – provides any information on this.

    Little Space for Good Sound

    According to Beer, the limited space inside smartphones presents a problem. The maximum achievable volume of mobile phone speakers is also insufficient and, at the same time, associated with unacceptably high distortion. This manifests itself as a "tinny" sound. The reason for this is the small amount of air that a small diaphragm can move, explains the expert in loudspeaker technology and audio quality measurement. Another weakness of smartphone sound is the lack of resolution – both tonally and dynamically.

    "Battery operation, in particular, poses a challenge for the electronics," says Beer. "Accordingly, the achievable preamplifier levels are generally lower and have less headroom for short-term signal peaks than with hi-fi components." Mobile phone amplifier stages are therefore often operated at their power limit. Protection mechanisms also often limit the maximum output level, which in turn leads to distortion.

    Source and more: https://www.techbook.de/mobile-life...mit-dem-geplaerre-smartphone-klang-verbessern
     
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