Bypassing plugin

Discussion in 'Working with Sound' started by Eliment, Feb 21, 2024.

  1. Eliment

    Eliment Newbie

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  3. Sylenth.Will.Fall

    Sylenth.Will.Fall Audiosexual

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    Welcome to the Forum.

    What VST? which DAW?

    I'm not 100% what you mean, but the easiest way to save on memory is to turn off all vst except the ones using tons of memory, then commit those to audio. Then you can switch the other plugins back on and turn off all those you have committed to audio.
    In effect then you still keep the plugins which are memory heavy attached to your project, should you not be happy with the committed audio later on but they are bypassed.
     
  4. No Avenger

    No Avenger Audiosexual

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    AFAIK, bypassing only frees up the CPU. If the plugin would be kicked out of the memory, it would have to be loaded again if you un-bypass it and this could result in dropouts.
     
  5. xorome

    xorome Audiosexual

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    There is no 3rd party way. Your DAW needs to signal to the plugin that it was bypassed AND the plugin needs to do something about it.

    Some DAWs do not implement bypass-signalling correctly (because older plugin formats are such a mess), very few plugins care to do anything about bypass signals.

    Some DAWs offer their own functionality, independent of plugin specs, to (attempt to) remove plugins from memory while preserving their state - like Reaper's 'take FX offline'.
     
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  6. clone

    clone Audiosexual

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    most people use Freeze in their DAW. I almost never use freeze. Instead, I will bounce the channel in question to audio with all it's fx on it. Then I disable all the plugins on the track, and mute it. I move the new channel directly below the one I just bounced, and then I hide the original. I have a processed bounce, and a completely disabled channel. If for some reason, later on I decide to change something I can delete the copy and just use the original again. It's only very rarely I even need to, because I am not using very many effects early in a project.

    I like doing this for two reasons. Obviously the reduced CPU use, not so much the RAM. I'm almost never using more than 32gb RAM anyway, and there is plenty more left after that. But the other reason, is because I like to commit things. If you can constantly go back and change stuff over and over, it's going to encourage you to constantly backtrack. But if you really have to, the option is there.
     
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  7. Xupito

    Xupito Audiosexual

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    This is by far the biggest collateral benefit of freezing/bouncing.
     
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