How to auto sample a VST3i on windows?

Discussion in 'Samplers, Synthesizers' started by ArticStorm, Mar 25, 2022.

  1. BEAT16

    BEAT16 Audiosexual

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    discoDSP Bliss is a simple yet powerful sampler with some extremely creative features.
    - Bliss can automatically create sampled instruments from patches on all VST instruments.
    incl. VST3
    www.discodsp.com/bliss/
     
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  2. clone

    clone Audiosexual

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    I doubt it works as they show this, because it would need to be done in realtime. the video probably just skips the actual recording process in the example to shorten it:



    Looks like what you want.
     
  3. Moonlight

    Moonlight Audiosexual

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    It works even offline, try it :)
     
  4. clone

    clone Audiosexual

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    I have never sampled a plugin before. It makes some sense to do with Drum Machine plugins, because the audio files are so short per hit that the files are small. You could theoretically delete the plugin and keep just the samples; and take a plugin instance off the cpu. You can also potentially waste space by sampling multiple octaves of root note keys, and then end up only using like 2 or 4 semitones of that patch.

    Logic Autosampler is just about perfect for my uses. I think this feature is also in MainStage, should you be using a Mac and not Logic.
     
    Last edited: Mar 29, 2022
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  5. Moonlight

    Moonlight Audiosexual

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    If you just need oneshots without loops, you dont even need autosampler, there is a direct (offline!) way :


    Similar In Studio One btw

    I love it's penrose machine! Or for CPU killer like the Virus emu :)
     
  6. ArticStorm

    ArticStorm Moderator Staff Member

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    Finally found my SampleRobot6 license.

    This one worked: was able to record TR707 inside Metaplugin and this one opened into SampleRobot for sampling.

    SampleRobot6 has only VST2 64bit support, but with Metaplugin you can open VST3 plugins in it.

    So now i can finally sample Roland drums and other stuff.

    Couldnt get it to sample Roland Drum plugins or im generally to stupid to handle this plugin in demo mode. :deep_facepalm:

    Think works rather bad, when the transients are crappy, for example you have FX samples inside a plugin. For drums it works just fine i guess. But the question is, is there a way to export the sliced files to wave? Inside Impact, they are useless.

    Thanks for all the help and suggestions! <3
     
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  7. dondada

    dondada Audiosexual

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    while i havnt used it for that +1 for NewSOnicArts
    the Dev is Ace
    Freestyle

     
  8. ArticStorm

    ArticStorm Moderator Staff Member

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    didnt try that, bcs i couldnt find my NewSonicArts login.

    I will give the demo a try too.
     
  9. kola

    kola Member

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  10. ArticStorm

    ArticStorm Moderator Staff Member

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  11. Dan Fuerth

    Dan Fuerth Kapellmeister

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    If you are on Reaper just load up your VSTi's and also effects if you wish then rearoute out to your sampling software as an AUDIO IN and use semi-automatic mode so you can then play the midi controller all notes and the sound goes out ( add an out on your master Bus as Rearoute) to the input of the sampling software Just setup the sampling software to use "REAROUTE" as the Audio Interface.

    This eliminates all the nonsense of trying to protect VST3 instruments.
    A bonus is you can add your effects strip to these sounds prior to them being sampled so your sampler does not have to do much work.

    A big thing for me here is I am sampling how I play not like others so the samples will be identical to me when I play them later on a sampling VSTi or standalone sampling software. Because they are sampled by how I play not like an automatic software sending Midi to external keyboards at full velocity this eliminates setting up things after like velo curves and other issues.

    Bethoveen and Mozart both played Piano but if you recorded both of them they would be worlds apart on pressure and touch techniques, the sheet music is very different than the actual played real sounds, this is why Sample libraries of Pianos sound like crap because you need someone skilled with the right touch and feel to get good samples not just a robot or a midi keyboard playing.

    Furthermore with Reaper sending audio out to the sampler this allows for PREMIXING and Equalization, compression and other dynamic effects to be part of the sample. These effects are not often part of Samplers since this would increase the CPU usage this is why this Semi-Manual method is 100 times better at making killer samples.

    Final words, if you want to share a favorite patch program on a VSTi with your friends so they can also play those sounds on a Sampler you can't send them the Midi to VSTi playback samples as these will not have the touch and feel levels you play so they will sound completely different on your friends Sampler which they will ask why does your sound resembles nothing like mine? Even though you sent them the Samples from that same program they will never sound the same since the Sampling software is triggering the VST with robotic level midi notes at certain velocity levels while humans can have multiple time and velocity reactions based on the sound coming out of the Sample.

    Sampling VSTi's should be sound coming out from a Daw and that sound then being sampled by a Sampling software without Midi notes being sampled on the end it is actually a human playing those notes so the sound will be fully natural.
     
    Last edited: Jun 2, 2025 at 8:09 PM
  12. clone

    clone Audiosexual

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    Why would you suggest this was ever anyone's goal? In Most DAWs these options were never included because you do not really need them. They are just very convenient if you have use for them. Even most of the now die-hard ITB users never even use them. The auto-creation of a sampler instrument preset like for Logic's EXS24 is one of the only differences between auto-sampling and using a midi file and chopping up a bounce in place of the VSTi to an audio track. You have to stick the results into a sampler plugin manually without auto-sampling. It's just an additional step.
     
  13. Dan Fuerth

    Dan Fuerth Kapellmeister

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    https://www.spitfireaudio.com/info/eula/
    Please Read number #5
    Pay special attention to the sounds made and to be resold....It is quite clear what they are implying.

    The reason is simple capturing VSTi sounds into Samplers is not welcomed by VSTi instrument makers as this means the top critical
    sounds can be sampled and the VSTi not needed anymore. With this Daw to Sampler method you can sample all your VST2+VST3 synths and others into your external Sampling Synth and not need the Daw or computer. This is where the legalities come in even if you made that sound in the VSTi and it's unique you can not sell that Sample or even share it.

    If you own the VSTi and paid for it and you are using a Sample of that VSTi for yourself in a hardware synth for example this is still part of the EULA and not to be done.

    This part is critical as they know we are doing it :
    "Replaying and recording loops or sounds through any of our Products and reselling or distributing those loops and sounds other than in a musical composition is strictly prohibited. This license expressly forbids resale or other distribution of the Products or their derivatives, either as they exist in the library, reformatted for use in another sampler, or mixed, combined, filtered, re-synthesised or otherwise edited, for use as sounds, multi-sounds, samples, multi-samples, effects, sound sets, programmes or patches in a sampler, microchip, computer or any sample playback device"
     
  14. canbi

    canbi Kapellmeister

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    another proof that vst3 is the biggest failure in the history of music production
     
  15. clone

    clone Audiosexual

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    They are telling you when you license a product from them, it is not your right to rip and sell the samples in isolation, wether altered or not; with FX, editing, and so on. It's the same for Instrument plugins.

    That is what "they license you to do with their material since you do not own the material you are licensing." That is what they want to be done or not done with their product.

    That has 0 relevance to what features Apple, Steinberg, Avid, Ableton, Bitwig or whoever else include in their DAW. Nor impact Skylife's Sample Robot features or anyone else who choses to create a comparable product.

    If little guy Spitfire Audio was to contact Apple and tell them what they were permitted to code into their DAW, or any other application;

    They would get told to pound sand. It would probably include several pallets worth of legal documents (explaining to them spreading such theories could be considered monetarily damaging to their reputation, and current and future business), getting dropped off on their dock. If they even have a dock. The End.

    You have not answered my question in any way.
     
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