Multiple Velocity Groups for Kontakt instrument? (and a few other questions.)

Discussion in 'Kontakt' started by ArticStorm, Jan 18, 2022.

  1. ArticStorm

    ArticStorm Moderator Staff Member

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    1) I have 3 velocity groups sampled from an instrument, means the whole keyrange but with velocity 45, 90 and full velocity.

    How i can make them into 3 velocity groups in Kontakt?

    I have the samples already imported, splitted into 3 groups, but right now they all play at once, means 3 samples per key.

    -------------------------------------------

    2) Are there any good reference to make a small GUI for kontakt? Just a few parameters like Reverb, Filtering and maybe delay on a GUI for Kontakt?
     
    Last edited: Jan 19, 2022
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  3. Xupito

    Xupito Audiosexual

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    For some things I guess the developer manual is difficult but enough
    For others... you may use Kontakt Creator Tools or however is called. comes with the latest Bobdule's Kontakt

    I'd see a video-tut of Kontakt Creator before using it. Let me look one or two:
    Intro:

    GUIs:

    One that shows how to automate one difficult repetitive operation:
     
  4. ArticStorm

    ArticStorm Moderator Staff Member

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    @Xupito Thanks for the videos and the suggestions.

    Any ideas on the velocity problem see 1)?
     
  5. BEAT16

    BEAT16 Audiosexual

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    How To Properly Setup The Velocity Modulator For Multi-sampled Instruments
    www.native-instruments.com/forum/threads/how-to-properly-setup-the-velocity-modulator-for-multi-sampled-instruments.320148/


    The Power of Cycle Random in NI Kontakt
    www.adsrsounds.com/kontakt-tutorials/the-power-of-cycle-random-in-ni-kontakt/

    Ni Kontakt - Features Review - pt 9 - The Mapping Editor - How To Tutorial


    4. Ein Instrument erstellen und editieren 4.1

    Mapping Editor: Damit ein Sample durch das Spielen einer oder mehrer Tasten abgespielt werden kann, muss es, wie schon oben beschrieben, einer bestimmten Velocity- und Keyrange zugeordnet werden. Diese Bereiche werden dann in KONTAKT Zonen genannt.

    Durch Drag n Drop von Samples aus dem Browser in den Mapping Editor werden diese auf verschiedene Zonen verteilt. Die Breite der Zone ist dabei abhängig von der Position des Mauszeigers. Bei einer Vielzahl an Zonen bietet es sich an verschiedene Gruppen für Zonen zu erstellen, z.B. wenn mehrer Samples für den selben Ton vorhanden sind, die sich in ihrem Anschlag unterscheiden.

    [​IMG]

    Auto Map: Die Reihenfolge, in der die Samples im Mappingeditor vorliegen ist erstmal von der Anordnung im Browser abhängig.

    Dies stößt an seine Grenzen, wenn man Samples für alle Töne in mehreren Oktaven aufgenommen hat und diese nach ihrem Ton benannt hat. Indem man die Funktion Auto Map verwenden, kann man die Zonen nach bestimmten Paramtern anordnen lassen, die man im Auto Map Setup festlegen kann.
     
    Last edited: Jan 19, 2022
  6. rollerball

    rollerball Platinum Record

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    It's been a while since I did something within KONTAKT's edit window, but IIRC you need to open the "Mapping Editor" tab, which will bring up something like this:
    [​IMG]
    As you can see, the horizontal axis shows the key mapping, and the vertical axis shows the velocity range.

    Go to one of the groups and select all the samples. Then just drag them vertically so as to adjust them within the correct range, or you can simply input the upper and lower values in the "Velocity" fields. Repeat this process for all the groups and you should be good to go!
     
  7. ArticStorm

    ArticStorm Moderator Staff Member

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    I saw that.
    I have for one key 3 sampled velocity depths.
    045, 090 and full velocity (127).
    What i want to do is have 045 velo depth scalled from 1-45 and so on.
    so if the user presses with 30 velo depth the 045 should be played, does he press with 60, the 090 should be played.
    That is more like a discrete velo depth, then having the full range. And i can see no way how this should be possible with the mapping view7editor.

    If i set 045 group to 45 in kontakt, it will scaled down in velocity, but its already recorded in that velocity.

    I will look through the material which was posted in this topic. Maybe i have an idea or i just simply got something wrong ...
     
  8. ArticStorm

    ArticStorm Moderator Staff Member

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    Okay may i ask how some of you would do this?

    Again prerecorded three velocity groups and would like to use them?

    Or is it maybe easier to just go with the loudest velo group and add there some velocity sensitivity?
     
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