Developers who use neural networks in analog emulation

Discussion in 'Software' started by Arabian_jesus, Jan 28, 2021.

  1. Arabian_jesus

    Arabian_jesus Audiosexual

    Joined:
    Jul 2, 2019
    Messages:
    979
    Likes Received:
    760
    In the last few years more and more plug-in developers that use some type of neural networks to emulate analog equipment have popped up. The most well known today is probably Neural DSP and judging by their, and others, success this seems to be the way forward for emulating analog equipment. There are a few developers I know of that have embraced this technology but I wanted to ask if you guys know of any others?

    The ones I know that are or have used some type of neural networks like wavenet, RNN, CNN etc. are:
    Neural DSP - WaveNet
    Acustica Audio - ?
    ChowDSP - recurrent (RNN)
    Mercuriall - ?
    GuitarML - WaveNet
    Native Instruments - state trajectory network (STN)

    There are probably a greater number of developers who uses neural networks to make AI assisted plug-ins, like iZotope, but I'm more interested in the ones that are emulating analog equipment.
     
    Last edited: Jan 30, 2021
    • Like Like x 1
    • Interesting Interesting x 1
    • List
  2.  
  3. Bubak

    Bubak Member

    Joined:
    Jan 1, 2021
    Messages:
    6
    Likes Received:
    8
    Mercuriall
    Native Instruments (ICM models in Guitar Rig 6)
     
    • Like Like x 1
    • Interesting Interesting x 1
    • List
  4. Arabian_jesus

    Arabian_jesus Audiosexual

    Joined:
    Jul 2, 2019
    Messages:
    979
    Likes Received:
    760
    Ah, forgot about Mercuriall! Love the Euphoria plug-in. It's probably the one plug-in that can rival Neural DSPs stuff IMHO! From what I remember they started with neural networks in the AMT pedal emulation plug-in. I haven't demoed that one yet so I might have to download it!

    Didn't know that NI used neural networks in GR6 though. Interesting. I must say that I didn't like it at all! Hahaha
     
    Last edited: Jan 28, 2021
  5. Bubak

    Bubak Member

    Joined:
    Jan 1, 2021
    Messages:
    6
    Likes Received:
    8
    Yes, there was nothing extraordinary in GR6. The Supro Chicago model was cool though. There is also this guy (https://github.com/GuitarML) who has developed some open source plugins using neural networks.
     
    • Interesting Interesting x 2
    • Like Like x 1
    • Agree Agree x 1
    • List
  6. Xupito

    Xupito Audiosexual

    Joined:
    Jan 21, 2012
    Messages:
    7,292
    Likes Received:
    4,028
    Location:
    Europe
    They don't use NN/AI. They use non-linear convolution at several input levels (that important gain stage thing) and a shitload of patented interpolation methods to switch between those levels.
    It really is hardware effect sampling, which is cool.

    Edited: outdated, now they seem to also use AI, read below
     
    Last edited: Jan 29, 2021
  7. Bubak

    Bubak Member

    Joined:
    Jan 1, 2021
    Messages:
    6
    Likes Received:
    8
    I guess they do use neural networks.
    https://acustica-audio.com/pages/specials/deep-learning-basics
     
  8. Lois Lane

    Lois Lane Audiosexual

    Joined:
    Jan 16, 2019
    Messages:
    4,856
    Likes Received:
    4,774
    Location:
    Somewhere Over The Rainbow
    A rose by any other name would still smell sweet.
    William Shakespeare (Romeo and Juliet)
     
  9. No Avenger

    No Avenger Audiosexual

    Joined:
    Jul 19, 2017
    Messages:
    9,127
    Likes Received:
    6,367
    Location:
    Europe
    :like: You're right, they use it too, didn't know that
    'June 27, 2019
    From sampling gear to sampling humans. With Cola, we have introduced a first-of-its-kind in AI-based approaches to mixing
    .'

    And
    'We are not new to Artificial Intelligence technology. In fact, we have been using 'AI-based machine learning' while developing our compressors.

    But Deep Learning techniques - applied to our already unique hardware sampling technology - will be a true game changer as - to our knowledge - the creative approach of an engineer to mixing has never been 'sampled' and recreated in a plugin.
    '
     
  10. Xupito

    Xupito Audiosexual

    Joined:
    Jan 21, 2012
    Messages:
    7,292
    Likes Received:
    4,028
    Location:
    Europe
    Wow, I didn't know. So now they use AI besides their classic non-linear sampling.
    Cool, very cool.
    Thanks for correcting me @Bubak :wink:. @No Avenger, thanks too and ban Bubak for correcting me anyways :rofl:

    Edited: just in case, just joking
     
    Last edited: Jan 29, 2021
    • Funny Funny x 6
    • Like Like x 1
    • List
  11. demberto

    demberto Rock Star

    Joined:
    Nov 27, 2018
    Messages:
    933
    Likes Received:
    328
    AI based plugins, then there's AI based synths, then there's AI based MIDI helpers, there's AI based DAWs, and one day only AI will only make music, because humans are too busy making AI
     
  12. hackerz4life

    hackerz4life Audiosexual

    Joined:
    Jan 6, 2020
    Messages:
    1,037
    Likes Received:
    566
    Location:
    Space
    What acustica needs is a redesign of their code, keep the quality but with a lot lower cpu, can be done, or else they will eventually fall behind.
     
    • Funny Funny x 1
    • Interesting Interesting x 1
    • List
  13. Xupito

    Xupito Audiosexual

    Joined:
    Jan 21, 2012
    Messages:
    7,292
    Likes Received:
    4,028
    Location:
    Europe
    I don't think they can go faster. Couple years ago I went down the rabbit hole of their technology and there's no avoiding an humongous amount of computations. Perhaps even the addition of AI is to make them faster, partially.
     
  14. Arabian_jesus

    Arabian_jesus Audiosexual

    Joined:
    Jul 2, 2019
    Messages:
    979
    Likes Received:
    760
    That's why I wrote "I think?", because I did remember reading something about them using NN's but I was a bit unsure! I am definitely no expert in NN's so I wrote CNN because I just assumed that's what they are using :knock:

    From what I understand, the AI used in Cola is more of a "mix helper" (like iZotope) rather than a process they have used to emulate analog gear. Machine learning doesn't have to mean that they have used any neural network either, but deep learning on the other hand would imply that they are using NN's. AA does seem to have the most accurate process for emulating analog gear right now at least! I'm hoping that Neural DSP, Mercuriall and others will apply their formulas for other stuff than just guitar amp's etc. so that we might get some great alternatives to Aqua and Nebula plug-ins :)
     
  15. Arabian_jesus

    Arabian_jesus Audiosexual

    Joined:
    Jul 2, 2019
    Messages:
    979
    Likes Received:
    760
    Ah, GuitarML is another one I forgot about haha! Their stuff sounds really good, but SmartPedal doesn't seem to work on my PC for some reason. SmartAmp works fine, even though it's a bit cpu intensive, but whenever I try to load up SmartPedal my DAW freezes until I close the SmartPedal GUI :/
     
    • Like Like x 1
    • Interesting Interesting x 1
    • List
  16. Xupito

    Xupito Audiosexual

    Joined:
    Jan 21, 2012
    Messages:
    7,292
    Likes Received:
    4,028
    Location:
    Europe
    Very cool project. I took a look, even asked some stuff to the developer. It's more a research project, he hasn't the resources of a company, neither does use the fastest libraries. He focuses on productivity and improving the quality.
    The time for an optimization process is still far ahead.
     
    • Like Like x 1
    • Interesting Interesting x 1
    • List
  17. No Avenger

    No Avenger Audiosexual

    Joined:
    Jul 19, 2017
    Messages:
    9,127
    Likes Received:
    6,367
    Location:
    Europe
    AA pluggies still are based on IRs but I don't know in which way and to which amount they're using or supporting the plugins with AI or Deep Learning and exactly is the difference between them.
    Sadly, AA doesn't tell a lot about it. Neither if they're using these techniques with other plugins too.
     
  18. Obineg

    Obineg Platinum Record

    Joined:
    Dec 7, 2020
    Messages:
    771
    Likes Received:
    276
    there is no clear definition of when a process is an ANN or not.

    it is often only used a buzzword.

    and it doesnt have much to do with AI, btw.
     
  19. starkid84

    starkid84 Producer

    Joined:
    Mar 29, 2015
    Messages:
    184
    Likes Received:
    148
    Acustica Audio uses "Vectorial Volterra Kernels" aka "VVK" (convolution/sampling) to create their plugins and libraries.
     
  20. Xupito

    Xupito Audiosexual

    Joined:
    Jan 21, 2012
    Messages:
    7,292
    Likes Received:
    4,028
    Location:
    Europe
    They're like Eq matching IRs (kernels) of the harmonics. The theory is nice and elegant.
    To apply the first harmonic IR they have to multiply the incoming signal by itself, for the next another time,.. that's how they apply non-linear behavior using these kernels.
    To emulate with absolute perfection they'd need to use all the content of the matrix containing the diagonal. I don't know how to even call them, say inter-modulation kernels.
    But the diagonal corresponding to the harmonics contains almost all the juice.
     
    • Interesting Interesting x 1
    • List
  21. Xupito

    Xupito Audiosexual

    Joined:
    Jan 21, 2012
    Messages:
    7,292
    Likes Received:
    4,028
    Location:
    Europe
    True fact. Also, AI doesn't necessarily means deep learning
     
Loading...
Loading...