Aura : is the mix right ?

Discussion in 'Mixing and Mastering' started by Spyfxmk2, Apr 5, 2018.

  1. Spyfxmk2

    Spyfxmk2 Guest

    Hello audiosex community :bow:
    A mixing engineer says this mix is right....
    ...i say there is always space for improvement...
    ...so do any of the elements of the track according to your taste & mixing knowledge need rebalancing ?
    if you have any suggestions please also explain why.
    Thank you in advance.

    here is Aura :wink: :



     
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  3. Evorax

    Evorax Rock Star

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    Sometimes, the question is not whether the mix is right or marvelous. It's also about the sound source. The production. The idea, the story of the song itself and how well it's conveyed through its production elements.

    About the song in the video, it's kinda static with a stingy super-high bell sound that seems to not serve much purpose in the "story" of the song itself rather than poking out in a harshly distinctive way, then the constant plucks around 3:16... it just doesn't seem to illustrate a well composed idea. When the song reached the end, i thought i didn't even listen to it in the first place. I remembered pretty much nothing.

    You see, that's the magic of a well written song. I'm not saying it needs lyrics to be memorable. It just has to be well illustrated BASED on a story from an intended idea with intended elements in the production and arrangement, that all makes sense, not just being on the playback just cause they sound good on their own..

    I hope you don't find my post hostile, i have big respect for your production efforts and heart. I'm trying to be constructive and objective. Always envision the whole song, its story and the emotions it's supposed to deliver, in your mind, waaaay before you even touch the keyboard, guitar or your computer's mouse. This will give you great power and musical capability that will ultimately end up as memorable and more listeners will be able to relate to it.

    Evorax
     
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  4. Spyfxmk2

    Spyfxmk2 Guest

    no i didn't thanks :wink: :keys:
     
  5. Sylenth.Will.Fall

    Sylenth.Will.Fall Audiosexual

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    First of all, I adore that track. Now down to pulling it apart (I'm kidding :P)

    I do have one criticism though, and that is there doesn't appear to be enough going on in the low end for me!


    I've played it back again and I think I may have worked out what is wrong. You know how a kick and bass are supposed to complement each other as two pieces of a jigsaw fitting together? Well for me personally, I don't think the Kick and the Bass talk to each other.
     
  6. TonyG

    TonyG Guest

    @evora, even tough I am an admirer of @Xyfsp work, I must agree with what you said about the sound source, production and arrangement. More so on an instrumental piece over 5 minutes long. I give kudos to @Xyfsp for taking your constructive criticism positively. To give answer to his question, leaving aside the structure and sound selection, it is my opinion that the overall mix has a lot of room for improvement_in a big way. The song does not breath,it sounds too boxy. I want more definition between the bass and low mids. I want better instrument placement. I want less harshness. The mid highs and highs require a lot of treatment in the mix to get it to sound right. Tell the mixing engineer that the mix does not sound right.
     
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  7. Sylenth.Will.Fall

    Sylenth.Will.Fall Audiosexual

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    I'd REALLY love to have a go at mixing this!


    Mark, have a look on You Tube (Your video) and r/click on 'stats for nerds'
    The Volume/ Normalised line should read :-

    100/100 (Content loudness = + or - 1.0) : that mix is showing as 100/78 2.2

    It's all completely wrong!
     
    Last edited: Apr 6, 2018
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  8. Spyfxmk2

    Spyfxmk2 Guest

    :wink:

    Me personally,2 label owners & a mastering engineer are also reading this thread :bow:
    all your thoughts are really interesting &
    thank you all for your input.i really appreciate it :bow:
    @Sylenth.Will.Fall yes for the mixing,but you will need to give me some times ,i have to finish some things first :winker:
     
  9. Sylenth.Will.Fall

    Sylenth.Will.Fall Audiosexual

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    Of course!

    Record Companies usually like to master tracks for You Tube at +4 meaning 100/100 (4.0)
     
  10. Spyfxmk2

    Spyfxmk2 Guest

    ^^^^^^^^
    update time friends :bow:
    ......so i fired the mixing engineer :bow: ( :hahaha: )

    also i hope this time it tells a story too :keys: :bow:.....if not it is ok....i had fun creating it :wink: :





    ^ my good friend if you want to mix version (1) of it send me a pm please, when you have time, thanks :bow::wink:
     
  11. Sylenth.Will.Fall

    Sylenth.Will.Fall Audiosexual

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    PM sent, but I feel bad about the guy you fired :(

    And yes, that was me who gave ya a TU on you tube :P
     
    Last edited: Apr 6, 2018
  12. Seedz

    Seedz Rock Star

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    I'm walkin' like an Egyptian here :winker:

    Nice simple and bouncy............the tracks on the warm side which is fine if you want it that way, if you wanted it a little less warm maybe have a look at a gentle little cut in the 200 - 500 area, your call moosh.
     
  13. Spyfxmk2

    Spyfxmk2 Guest

    Thank you @Seedz ,i really appreciate it :bow:
    what about the second version ?
    Thank you for your time :wink:
     
  14. No Avenger

    No Avenger Audiosexual

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    Ah, in the second version the low end from 100-200Hz is better now (would have been one of my "complaints" about the first one).
    The oboe in the beginning is now a bit too low, the open hh is better (had been my second "complaint") and I don't miss that ultra high (and nasty triangle/bell sound, which would have been my third "complaint")
     
    Last edited: Apr 6, 2018
  15. Seedz

    Seedz Rock Star

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    Best Answer
    Ah well, hmmm, and sorry about this but the second mix is arguably better, but I really liked the groove and feel of the first one waaay waaay more, not walkin' like an Egyptian anymore just kinda sittin' an' listening to the second one if ya get me.

    Do yourself a favour and have another listen to the original and it grooves nicely, the second version is a more complex (maybe more interesting) piece of music but for me without the groove its not as good.

    Don't pay too much attention to me tho, each to his/her own, if the second version is doing it for ya, go with it.

    All the best moosh and thanks for adding to the positivity around here :winker:
     
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  16. Matt777

    Matt777 Rock Star

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    First, thank you for any and all info here.. :wink: and @Xyfsp for the nice music!
    I know others will understand.. but for dummies - can you elaborate just a tad. What do you mean by +4? I thought that if the third number (content loudness) is positive, the "Normalized" value is always <100%. And, how do you target 100%/100%, 0dB..
    Tnx (and I promise I won't master my music.. lol)
     
  17. Sylenth.Will.Fall

    Sylenth.Will.Fall Audiosexual

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    Ahh yes.. that I'm sorry to say was a typo. it was meant to ba a 'minus 4' (I have fired my typist since this morning- Mark will appreciate that one:P)

    As for targeting the 100%/100% (0 <<0 is neigh on impossible, so aim to be within -1db or better)

    Take Waves Loudness Meter (Or equivalent)

    Select The Momentary Scale as LUFS 18
    Change 'short max' to -12.1
    Target to -14

    Now place it at the end of your mastering chain, and run the mastered content. You'll see below The Short Term and the Long Term windows
    WLM.png

    Short term should hit around -14 but it doesn't matter if it's above or below too much

    The long term window covers the whole of your mix and should finish no more than + or- .5 outside of -14DB

    As long as you are within that range, you'll get a green tick, and voila'
     
  18. korte1975

    korte1975 Guest

    the mix is about right, the "music" is not.
     
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  19. Legotron

    Legotron Audiosexual

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    Nice track :wink:
     
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