An Imminent Giant Step Forward; NAM & GPU Audio

Discussion in 'Software' started by avenocturno, Feb 16, 2025 at 4:55 PM.

  1. ItsFine

    ItsFine Rock Star

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    I've seen ppl building Nebula servers ONLY to mix with Nebula instances on each track, eating CPU AND GPU for breakfast.
    But how many ppl ?
    Probably less than 10 on the whole planet ...

    As i said earlier, CONVENIENCE over sound or power.
    Most ppl mix/compose ... on 1 computer.

    And if they need more power, they don't use "external" computer or GPU or whatever ... they simply buy another computer.
    Most of the time, they will freeze ... or buy less CPU intensive plugins.

    I don't click on the "GPU for audio" future ... i already done it for YEARS and seen nothing coming.
    Some coders try, and they all leave fast.
     
  2. Xupito

    Xupito Audiosexual

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    This is what a lazy-ass like yours truly wanted to say but didn't.
     
  3. avenocturno

    avenocturno Kapellmeister

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    Although I agree about most that you've wrote, is not just for guitar &/or bass amps demand, take in count Neutron Speakers plus a countless number of other kind of hardware profiles (eg.; tube compressors, consoles, tape machines & so on). All of this stuff could let us arrive to a moment in wich the sample & modeling worlds turns into an easyly affordable unique instance.
     
  4. avenocturno

    avenocturno Kapellmeister

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    2ยบ time you say this, & I agree about the happenned fails, but I wonder why you firmly believe that nothing changes along the years given the proofs of the contrary since the beggining of digital audio 'till now. Tell me.
     
  5. taskforce

    taskforce Audiosexual

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    I have been patiently waiting for something like this. We have discussed gpu dsp for plugins before here. And there have been enough legit attempts on the subject. Like Nebula & Nvidia GeForce. But all these attempts were not fully utilizing the gpu as the main dsp source. Nebula's GPU's DSP main prob i found in my tests was high latency with all the caveats this brings.
    This one though showing Mir3 from VSL is quite substantial, to say the least. I am familiar with VSL's convo reverb, i have worked with the previous version in another studio and to my ears it is the absolute best convo reverb but also the most absurdly expensive. The newer Mir3 Pro 3D unlimited version and the whole Rooms bundle will set you back ~2000 euros! You will also need Vienna Power House which is the actual utility that outsources processing to the GPU, another 165.
    So yeah this one's for the pros that can afford it. For Windows, VSL lists minimum requirements for Power House as Nvidia or AMD with 8gb ram.
    Recommended: Nvidia RTX3060 12 GB VRAM, AMD Rx6700XT 12 GB VRAM.
    For Mac, any Apple Silicon Mac with 16gb ram minimum, 32 gb recommended.
    This opens a lot of doors for further advancement. To me, GPU audio future seems good already. I am sure as we speak that some of my friends will jump on this right away. And boy do i want Mir Pro 3D hehe. Surely not for hobbyists though.
    Cheers
    PS: I am very excited about this, as VSL make excellent professional products with great support and i am certain they just wouldn't stick their rep on dodgy technology. Also waiting to see what Analog Modelling will do with the same tech.
     
    Last edited: Feb 17, 2025 at 8:44 PM
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  6. ItsFine

    ItsFine Rock Star

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    @avenocturno
    I didn't said "nothing change".
    Of course, things more FAST !

    I said "GPU audio" NEVER worked (i mean ... in the long run).
    Read the thread i posted above ;D

    I just don"t see any difference between THIS attempt and others :winker:
     
  7. avenocturno

    avenocturno Kapellmeister

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    Would be great, I hope all of that keeps on the Atkinson's path, or at least more or less affordable
     
    Last edited: Feb 18, 2025 at 12:48 AM
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