Samplitude Pro X4 Released

Discussion in 'Samplitude' started by AudioGL, Dec 3, 2018.

  1. quadcore64

    quadcore64 Audiosexual

    Joined:
    Jun 13, 2011
    Messages:
    1,754
    Likes Received:
    961
    I heard a difference between the two DAWs while setting up a template from scratch. Decided to quickly investgate without getting lost in the weeds, and posting the result just as interesting info. Nothing more..
     
  2. quadcore64

    quadcore64 Audiosexual

    Joined:
    Jun 13, 2011
    Messages:
    1,754
    Likes Received:
    961
    I never mentioned summing or, anything to the like. What I am interested in is how sounds come together (or not) when working on a project. If I have the same perception after giving my ears a break or, come back the next day & find the same, then the project moves on.
     
  3. No Avenger

    No Avenger Moderator Staff Member

    Joined:
    Jul 19, 2017
    Messages:
    8,971
    Likes Received:
    6,166
    Location:
    Europe
    SD3, like nearly all other drum vstis, uses round robin samples, so the track will probably never sound the same, even if played in one DAW itself.
     
    Last edited: Dec 22, 2018
    • Agree Agree x 1
    • Interesting Interesting x 1
    • List
  4. quadcore64

    quadcore64 Audiosexual

    Joined:
    Jun 13, 2011
    Messages:
    1,754
    Likes Received:
    961
    SD3 & Addictive can be set to trigger non-static/fixed velocities.

    Even using the standard setup, what you hear are different hit variations.

    The over-all sound of the kit remains the same. This is the difference that one may hear in different DAWs.
    This is true for any instrument including vocals.
     
    Last edited: Dec 22, 2018
    • Interesting Interesting x 1
    • List
  5. No Avenger

    No Avenger Moderator Staff Member

    Joined:
    Jul 19, 2017
    Messages:
    8,971
    Likes Received:
    6,166
    Location:
    Europe
    ? Maybe it was just a slip of the pen (or in this case, key) but RR and static velocites are not the same.
     
  6. quadcore64

    quadcore64 Audiosexual

    Joined:
    Jun 13, 2011
    Messages:
    1,754
    Likes Received:
    961
    Non-Static....

    One sample layer.
     
  7. No Avenger

    No Avenger Moderator Staff Member

    Joined:
    Jul 19, 2017
    Messages:
    8,971
    Likes Received:
    6,166
    Location:
    Europe
    vs
    conclusion: No Avenger needs to read properly and probably needs more sleep, aslo that he speaks of himself in third person is not a good sign at all. [​IMG]
     
  8. Blue

    Blue Audiosexual

    Joined:
    Sep 6, 2015
    Messages:
    1,807
    Likes Received:
    954
    I think the differences in level values come from the compressor,I've noticed in the past they are not ultra precise(and involve some random peak values,as you said),especially on drum sounds with sharp transients.

    So yes,it's better to compare dry samples;but in this case I'm not sure you'll hear any difference.
     
  9. Lemmy

    Lemmy Audiosexual

    Joined:
    Apr 5, 2014
    Messages:
    993
    Likes Received:
    1,145
    same project = 25% less cpu in X4 !!!
    that´s ......krass !
     
  10. Alpha0ne

    Alpha0ne Producer

    Joined:
    Jan 26, 2012
    Messages:
    672
    Likes Received:
    142
    I will never like the GUI of Samplitude.
     
  11. quadcore64

    quadcore64 Audiosexual

    Joined:
    Jun 13, 2011
    Messages:
    1,754
    Likes Received:
    961
    Forget about the eye candy. Many of the toolbars can be turned of (some in part). From there you can customze many feature of the layout if you care to dive into the weeds.

    Does it do a decent job when given a task?
    Is the audio quality what it should be?
     
  12. alex921

    alex921 Producer

    Joined:
    Jan 27, 2016
    Messages:
    282
    Likes Received:
    120
    What is it exactly, Samplitude? A daw or more like an Engineerings tool like protools?
     
  13. Blue

    Blue Audiosexual

    Joined:
    Sep 6, 2015
    Messages:
    1,807
    Likes Received:
    954
    Protools and Samplitude are daw.
     
  14. alex921

    alex921 Producer

    Joined:
    Jan 27, 2016
    Messages:
    282
    Likes Received:
    120
    Yeah I figured that already. What makes it so special compared to ableton or bitwig for example?
     
  15. filtersweep

    filtersweep Platinum Record

    Joined:
    Mar 15, 2014
    Messages:
    778
    Likes Received:
    238
    i've tried both and Samplitude wins hands-down.
    sam has a feature called object editing, basically whenever you have a clip you can add effects and stuff just for that clip. it's much more sophisticated and evovled than similar function in other DAWs. however SAM is also lagging in some other aspects ( automation is stone age). but it is very powerful.
     
  16. alex921

    alex921 Producer

    Joined:
    Jan 27, 2016
    Messages:
    282
    Likes Received:
    120
    Allright thank for clarifying ill get the trial
     
  17. Blue

    Blue Audiosexual

    Joined:
    Sep 6, 2015
    Messages:
    1,807
    Likes Received:
    954
    Ableton or bitwig are optimized for..Live and electronic music,they are cool on the creative process.
    SAM & Protools and others DAWs are maybe better for mixing for example,or other musical genres.
     
  18. filtersweep

    filtersweep Platinum Record

    Joined:
    Mar 15, 2014
    Messages:
    778
    Likes Received:
    238
  19. quadcore64

    quadcore64 Audiosexual

    Joined:
    Jun 13, 2011
    Messages:
    1,754
    Likes Received:
    961
    Update 15.1.1.236 has been released.
     
  20. VintageDOC

    VintageDOC Kapellmeister

    Joined:
    Dec 28, 2016
    Messages:
    58
    Likes Received:
    43
    Location:
    Strawberry Fields
    Samplitude is superior also for surround work (up to 6 channels out - 5.1 or 6.0 - while Sequoia gets you up to 12, but as known is prohibitively expensive). You can design panning trajectories in non-real-time (within the time-region that you determine) that can then be edited for even more precise localization if necessary. This can be done on a single track or even within a single audio object, which is really quite extraordinary. And you can also design the layout of the outputs such that if you need to do a smooth diagonal pan from, for example, right rear to left front, you can configure the outputs in the DAW such that the (virtual) right rear and left front are next to each other...the audio still goes to right rear and left front but now the result is a smooth diagonal motion without the usual hole in the middle when you leave the outputs in the standard positions.
    Samplitude is not terribly friendly for recording VST instruments, but this can be set up with a little effort (better to do this in Reaper). SAM is also not useful for third party surround plug-ins, some of which are quite excellent for multichannel spatial effects. I look forward to seeing if the new update, which now allows multi-channel sound files on a single track, has resolved this problem.
     
Loading...
Similar Threads - Samplitude Released Forum Date
Metropolis (Samplitude) Our Music Feb 28, 2024
The Cycle Of Mind (Samplitude) Our Music Apr 24, 2023
The Final Frontier (Samplitude) Our Music Apr 13, 2023
Different (Orchestral Samplitude) Our Music Dec 21, 2022
One Way Passage (Orchestral Samplitude) Our Music Nov 6, 2022
Loading...