How can I control a channel with another channel in FL Studio?

Discussion in 'FL Studio' started by Nick12, Apr 28, 2018.

  1. Nick12

    Nick12 Platinum Record

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    For instance when I have an channel with an arpeggiator and I press some notes I hear nothing. How do I get samples or sounds from synth plugins into this arpeggiator?

    I have the same issue with a plugin like Scaler. I only hear that standard piano sound when I press some notes in here. The ones who are using this will know what I mean. Let's say I am using Omnisphere. How do I get Scaler playing what's coming from Omnisphere?

    I work with FL Studio 12.5. It have something to do with MIDI, right? I have tried to change the output and input settings from both of these plugins to the same value. For instance I have tried to change the output from Omnisphere to 1 and then the input from Scaler to 1 aswell, but unfortunately this doesn't work.

    Does anyone maybe have an idea what to do or how I can solve this? Any reactions would be very appreciated!

    Thanks in advance for any help!
     
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  3. TonyG

    TonyG Guest

    @Nick12 With Scaler you need to export the MIDI. The VST gives you 3 sounds to choose from but if you want Omnisphere or another VST to play those chords from Scaler you need to export them.

    EDIT: @Talmi has a solution for it I did not even know existed. It is exactly what you were asking for. It is the BEST ANSWER
     
    Last edited by a moderator: Apr 28, 2018
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  4. Talmi

    Talmi Audiosexual

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    You can do it in patcher. Just don't forget to activate the midi output of Scaler (in settings). Then you "link" the midi out of scaler to the midi in of your vsti (omnisphere or any). The midi "link" in patcher is the green one. Don't forget to connect the audio out of your vsti to the output (audio this time) of patcher. The audio link is the orange wire.
    Also don't forget to attribute an exit in the mixer to the patcher you insert in your channel rack.
     
    Last edited: Apr 28, 2018
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  5. TonyG

    TonyG Guest

    @Talmi Do you mind explaining that process to us. That would be great. Thanks in advance.
     
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  6. Talmi

    Talmi Audiosexual

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    I edited my post indeed to give more details.
     
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  7. TonyG

    TonyG Guest

    I am not the OP but your reply constitutes the BEST ANSWER.
     
  8. Talmi

    Talmi Audiosexual

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    Thanks Tony :wink:. Happy to help.
     
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  9. Altoid

    Altoid Newbie

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    Simplest is just to set the arpeggiator output to some midi port, and set the vsti input to the same port.
    [​IMG]
    Search for "chthulu with fl studio" on YouTube if unclear.
    You'll be able to record arpeggiator input in piano roll, but not its output.
    If you want to record that, try a virtual midi port like https://www.tobias-erichsen.de/software/loopmidi.html
    Install it, enable in FL options/midi settings, route arpeggio midi to virtual midi port, tell VST to get midi from virtual midi port.
    [​IMG]
     
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  10. Nick12

    Nick12 Platinum Record

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    Thanks a lot for the answers!

    I know. I am also doing that right now. I was wondering if there is maybe a more effective way so you can find out directly if you like it or not, but by looking at the answers I think there is. For instance I have find out that when I export the suggested/made chords from Scaler into a synth plugin like Omnisphere I actually do not like it in the end sometimes. Maybe what works to the standard sounds from Scaler couldn't work to others?

    I'm really sorry if I look really stupid, haha.

    You mean this with the midi output in the settings of Scaler, right? Does it matter what I choose here? Let's say I choose 2. Will that be fine?

    [​IMG]

    Could you maybe explain how I can set the audio output of my vsts to the output of patcher? As far as I know patcher have no wrapper settings where you can do that?

    What do you mean exactly with attribute an exit in the mixer to patcher? Do you mind or could you maybe explain how to do that? Thanks in advance!

    I have now everything like this:

    [​IMG]

    @Altoid

    Your answer really helped me with the arpeggator issue. I think I was setting my input and output settings wrong all the time. For Scaler it doesn't work unfortunately, but I am already really glad that this one is working. I will look into the virtual midi port later aswell. Thank you!
     
  11. Talmi

    Talmi Audiosexual

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    Yeah, each plugin in fruity can be assigned a midi input channel and a midi output channel, in the setting (top left corner of every plugins in fruity). It can matter if your receiving vsti is a multitimbral instrument that can receive on multiple channels at the same time (like omnisphere for instance). Then you must match the midi channel that you send from scaler with the midi number of the patch you want to receive the chords in omnisphere (for example if you have several patches open in omnisphere each receiving on different midi channels, and you only want one of those patches to receive chords or arp or whatever you're sending). Other than that you can pick any channel number, 0 being send to all (I think).

    It's the yellow/orangy wire in the patcher window. Right now you have both scaler and omnisphere sending audio to the output of patcher (the yellow dot "to fl studio" in the patcher window). Those wires can be plug, unplug, you can set the volume of the audio send. In patcher you can also insert fxs, parallel or serial, make macros, etc. You can save those (the patchers) and easily pull them out later anytime you need them. Make an arpeggio patcher, a scaler patcher, save them as presets, and then you can use them easily latter in other projects.

    When you insert a patcher in the channel rack by default it's routed to the master in the mixer. Right now on your screen pick, in the channel rack I can see that patcher scaler and omnisphere are routed to the master (as opposed to your kick, hat, clap and snare who are already properly routed, they all have a number next to them in the channel rack)Attribute it its own track in the mixer.


    Let me know if you need more explanations.

    Edit : be mindfull to set your instrument, in omnisphere, the one that should play the chords, on channel 2. In omnisphere mixer. If you use channel 2 in scaler settings and in omnisphere setting you also have to match that in omnisphere mixer (not just the plugin wrapper of omnisphere)
     
    Last edited: Apr 29, 2018
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  12. TonyG

    TonyG Guest

    @Talmi Once again, thanks for your explanation.

    @Nick12 Thanks to you for asking the question.
     
  13. m9cao

    m9cao Producer

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    dont use midi routing in fl studio:rofl:

    dont use midi routing in fl studio:rofl:
     
    Last edited by a moderator: May 1, 2018
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  14. Talmi

    Talmi Audiosexual

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  15. Nick12

    Nick12 Platinum Record

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    @Talmi

    Thank you so much for all the explanation! It works for me right now! It's also great, because I have immediately a more feeling about how Patcher works in general right now aswell.

    By the way what VST version are you guys using of Scaler? Probably VST 2 I quess? I don't know if it's just me, but I have find out for me very coincidentally that VST 3 of Scaler will not work. VST 2 will do. If that maybe helps anybody, you're welcome! I don't know the reason behind that? Anyway, it works. So thank you so much and all the others aswell!

    @TonyG

    Tony, no problem! I have learned don't be ashamed of asking questions :)

    @m9cao

    What's the reason for that in your opinion? As long as something works I think it's fine?
     
  16. TonyG

    TonyG Guest

    I agree with you on that. Saying something like that without explaining it is like ...:dunno:
     
  17. Talmi

    Talmi Audiosexual

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    No problem I'm glad it's all working for you now. I also use Scaler in vst 2, I've never tried the vst 3 but good to know it doesn't work, cheers for that.

    A bit surprised too by m9cao opinion myself, the sends of midi are a bit tricky in fls, but 1 daws out 2 have same type of "limitations" (I use 6 daws, only 2 of those offer "unlimited" routing of midi, the others usually require external tools). For the rest of the midi side of things (modulation, external controlers; piano roll), FLS is really great.
     
  18. Maizelman

    Maizelman Rock Star

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    Tried Vst3 as well and did not get the routing to work. Thx for bringing that up again.

    Use VST2
     
  19. Nick12

    Nick12 Platinum Record

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    @Talmi @Maizelman

    No problem! You're welcome! Glad I could help others aswell in the end :)

    And by the way Talmi you really use 6 daws? Why do you need 6 daws, haha.
     
  20. Talmi

    Talmi Audiosexual

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    Yeah and I'm not counting Acid and Sound Forge which I also use a lot.:rofl:
    No need at all, just me being me. I like options and changing environnement change the way I do things and the results.
    Daws are no substitute for talent, inspiration or skills but they are the fields where we do our things and I like to change scenery a lot.
     
  21. pine

    pine Ultrasonic

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    It's the other way around, you get Omnisphere to play what's coming from Scaler (midi data: note, velocity, etc). A good analogy: scaler is the pianist, Omnisphere is the piano.

    Yes, it has to do with MIDI.

    You're trying to make the piano play the pianist.
    You have to think of it logically, MIDI goes to instrument (i.e. MIDI output > instrument MIDI input).

    I'm seeing a lot of confusing, redundant, work-around answers. It's very simple, really... There's absolutely no need for patcher or 3rd party software. All you have to do is set the MIDI instrument OUTPUT to match the VST instrument INPUT.

    Like this:

    MIDI instrument (can be an arpeggiator, Scaler, Cthulhu or any other MIDI instrument)
    Notice the OUTPUT port is set to 0.

    [​IMG]

    VST instrument (can be Ominsphere, FM8, Serum, Kontakt, etc).
    Notice the INPUT port is also set to 0.

    [​IMG]

    See how simple it is? MIDI data goes to VST instrument, pianist plays the piano.

    Just in case you're still confused, made a quick video:

     
    Last edited: May 1, 2018
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