Sound Engine Improvement

Discussion in 'Studio' started by globalpeace, Jan 14, 2015.

  1. Kaylix

    Kaylix Ultrasonic

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    this made me laugh so hard. I just bit crush mine. You would be amazed how big they can sounds with the right reverb!
    Mykal is right, there is no difference in the sound of the audio engine. if you don't believe then try the Phase test and post the results.
     
  2. eheavy

    eheavy Member

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    @calvinmusic:
    No you can not get one software to sound like the other the closest you can do is export stems and mix it again in your target daw

    @Mykal:
    Daws sound different Saying they all sound the same is like saying they all used the same code for every stage in the signal path from pmc right up to summing....
     
  3. Evorax

    Evorax Rock Star

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    The phase cancellation test will prove that you're wrong if both files from the both different DAWs cancel each other out. If they don't, then it means you've been right.
    Just test it and you'll be surprised. :mates:
     
  4. eheavy

    eheavy Member

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    hmmm i like it thats actually a good idea... i will post my findings :wink:

    that said here is a site that did that with sample rate conversion i know that is a whole other ball game but if i was to work in a higher resolution and render to cd quality then this would apply and i again i ask if all daw sound the same then why didn't they just use the same code. when i do my test i will use multiple files at 0db ranging from c0 to c8 bounced down at the same sample rate as the session and see what happens.

    http://src.infinitewave.ca/
     
  5. Evorax

    Evorax Rock Star

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    Would you get straight to the main point of this topic please?

    Ok, i'll do it myself then, the test will be between S1 and FL Studio. I'll use not only just one instance of Sylenth1, but actually 3, so i can test also the "summing" of these DAWs mixers. I pressed Init on all of the Sylenth1 instances, then i set each on different waveforms, one Sinewave, one Saw-wave and one Triangle, playing a single note together, as a choir. I did the same procedure on both DAWS, then i cranked up the export settings on the highest quality possible, then i rendered. Surprisingly, the FL's rendered .wav was quiter with around 2 db, so i re-imported both files into S1 so i can match the levels (because we all know that loudness have nothing to do with the quality itself), then when i calibrated both files at the same peak level, i added a mix-tool plugin in order to invert the phase on one of the tracks then... guess what? Pure silence.
    So as you can see, 1 & 0s are just... well... 1 & 0s.

    Download .wavs: S1 & FL

    Have a great day everyone.

    Evo
     
  6. davea

    davea Platinum Record

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    So true ;-)

    *yes*
     
  7. eheavy

    eheavy Member

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    wow what a crazy weekend i feel like i have been in a cave for the last few days researching an doing extensive tests on this topic. I'm not afraid to be wrong and i don't care if I'm right so please let me know if something is incorrect. I will publish my findings in another post. Here are my findings on this topic.

    you can match the sound of 2 DAWs by:
    Making sure the internal audio(sound)engines are using the same bit depth and sample rate. The matched bit depth and sample rate must be above 32 bit float @ 44.1khz.

    If you are using audio between 2 DAWs bounce the stems to disk using the same sample rate as the matched sound engines and import them into the other DAW using the same sample rate as the matched sound engines. DO NOT use any conversions when importing and exporting the audio files.

    This method will ensure a pristine signal from one DAW to the other

    Just so you know my friend interestingly enough files you presented (S1 & FL) did not pass the phase test, but that said the research shows you and @Mykal: are correct in that all DAWs sound the same if both DAWs are using the same settings above 32bit float for the sound engine and or rendering engines depending what is being compared.

    You might also find this part of the paper interesting too

    "I also wish to propose a theory’s based on this study as to why people (me included) would have perceived DAWs as different. The introduction of floating point precision for real-time sound engines as a standard feature in DAWs is relatively new and as we can see from Test C anything 16 bit and below truly did sound different eg. Studio 1 at 16 bits has more energy in the top end compared to protools. This might be perceived as a frequency boost or as a sort of high end dithering noise, making Studio1 appear more punchy and shiny when compared to Protools which has more flat and evenly distributed distortion artifacts. So if the sound engine was like the it’s 16bit rendering engine then they may well have sounded different especially when exporting to a cd which is 16bit 44.1khz. Lastly it is also possible that 2 DAWs being compared may have been compared using 2 different sound engine settings with one <= 16bit 44.1khz."


    S1 & FL Sylinth
    Study Do all DAWs sound the same

    If the links dont work please contact me HERE and i will be glad to send you a copy
     
  8. Resonance

    Resonance Newbie

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    the-science-of-sample-rates-when-higher-is-better-and-when-it-isnt

    http://www.trustmeimascientist.com/2013/02/04/the-science-of-sample-rates-when-higher-is-better-and-when-it-isnt/

    from trust me im a scientist
     
  9. Evorax

    Evorax Rock Star

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    How can you even say that when there was -∞ silence when the files actually share the same bitdepth/samplerate/amplitude? You want me to record my screen while doing it in order to prove it? Or maybe i misunderstand what you wrote above. :dunno:

    The main reason of why DAWS are perceived as "sounding different" in a literally kind of way, is the placebo effect generated (on some individiuals) by the shiny GUIs. :rofl:


    I'm done with this topic :mates: It will generate questions in some people's minds, making them thinking they worked with the wrong daw all time and they will lose their focus on actually making music by thinking too much about "what if other DAW will make my music sound even more badass?".
    @People, you must know that the quality in your music is not brought by which DAW you use, but actually by the way you use it.
     
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